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Signed-off-by: Gregory <tajemniktv@outlook.com>
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tajemniktv committed Jan 12, 2025
1 parent a60d942 commit a428338
Showing 1 changed file with 20 additions and 3 deletions.
23 changes: 20 additions & 3 deletions Config/Engine.ini
Original file line number Diff line number Diff line change
Expand Up @@ -467,15 +467,28 @@ pool.light.relevancyMultiplier = 10 ;(Default: 1) - CSS: Distance multiplier for
;r.AOComputeShaderNormalCalculation=1 ;Default: 0
;r.AOFillGapsHighQuality=2 ;Default:
r.AOGlobalDistanceField.MinMeshSDFRadius = 10 ;Default: , Alternatives: 5


r.AOGlobalDistanceField.NumClipmaps = 6
;Default: 4
;Make this a setting

;r.AOMaxViewDistance=16384 ;Default:
;r.AOMinLevel=0 ;Default:
;r.AOQuality=1 ;Default:
;r.AOScatterInterpolation=1 ;Default:
;r.AOSpecularOcclusionMode=2 ;Default:

;r.MaxAnisotropy=16
;foliage.LODDistanceScale=5
;r.ViewDistanceScale=5

foliage.LODDistanceScale = 2
;
;

r.ViewDistanceScale = 2
;Default: Set by scalability
;

;r.StaticMeshLODDistanceScale=0.3
;r.Tonemapper.Quality=0

Expand Down Expand Up @@ -549,7 +562,7 @@ r.ShaderComplexity.CacheShaders = 1
; START OF
; ================================================================================

r.ContactShadows = 0
;r.ContactShadows = 0

;r.CreateShadersOnLoad=1
;r.CullBeforeFetch=1
Expand Down Expand Up @@ -1039,6 +1052,10 @@ r.Streaming.LimitPoolSizeToVRAM = 1
r.Shadow.UseOctreeForCulling = 1
;r.Shadow.MaxCSMResolution=4096

r.Shadow.RadiusThreshold = 0.01 ;Make this a setting. Recommend contact shadows with values =>0.1
;Default: 0.1
;Higher values make things disappear at smaller distances. Higher values are better for performance.

r.Shadow.Denoiser.ReconstructionSamples = 8
;Default: 8
;
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