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Duplicates a Unity Mechanim animator with the corresponding layers and animations, saving them neatly in subfolders.

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tadej/UnityAnimatorDuplicator

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UnityAnimatorDuplicator

Duplicates a Mechanim animator with the corresponding animations, saving them neatly in subfolders. Supports layers and nested state machines.

screenshot

  • right-click on an animator in Project view and select "Duplicate Animator and Animations"
  • edit target animator name
  • select target folder: existing or non-existing, can be nested e.g. /parentFolder/child folder/destination
  • creates the folder path, duplicates the animator controller and animations and saves them in subfolders

Sample Output

/parentFolder/child folder/destination/duplicateAnimator.controller
/parentFolder/child folder/destination/Animations/layer1/animation1.anim
/parentFolder/child folder/destination/Animations/layer1/animation2.anim
/parentFolder/child folder/destination/Animations/layer2/animation3.anim

Compatibility

Tested with Unity 2018.2.18f1. Let me know if you find any issues with different versions.

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Duplicates a Unity Mechanim animator with the corresponding layers and animations, saving them neatly in subfolders.

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