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Releases: sumghai/MedPod

[1.4] MedPod 1.5.6

19 Nov 07:01
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Version 1.5.6 - 19 November 2022


  • Updated for 1.4.3542
  • Reverted bad hediff check and re-implemented treating trauma savant, chemical damage, cirrhosis and resurrection psychosis hediffs via whitelist
    • This fixes an issue introduced in the previous release where prosthetic arms and legs cause pawns to get stuck in MedPods

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

[1.4] MedPod 1.5.5

19 Nov 01:48
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Version 1.5.5 - 19 November 2022


  • Updated for 1.4.3542
  • Added additional checks for bad hediffs in general
    • This fixes an issue where pawns do not automatically seek MedPod treatment for trauma savant, chemical damage, cirrhosis and resurrection psychosis hediffs
  • Removed ModSync manifest file
  • Updated compatibility patches
    • Added patch for EPOE Forked to prevent pawns with optimization nanobot hediffs from being stuck in MedPods

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

[1.4] MedPod 1.5.4

11 Nov 20:50
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Version 1.5.4 - 12 November 2022


  • Updated for 1.4.3542
  • Fixed blacklist and greylist checks for tendable and sick thought-causing hediffs
  • Updated compatibility patches
    • Added patch for More Persona Traits to ignore psychic drug hediffs
  • Updated translations
    • Added Brazilian Portuguese translations

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

[1.4] MedPod 1.5.3

28 Oct 06:40
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Version 1.5.3 - 28 October 2022


  • Updated for 1.4.3530
  • Fixed bug in Biotech DLC patch causing sterilization hediffs to block pawns from using MedPods

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

[1.4] MedPod 1.5.2

27 Oct 08:31
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Version 1.5.2 - 27 October 2022


  • Updated for 1.4.3529
  • Added additional checks for usage blocking hediffs and traits to Rescue to MedPod float menu option
  • Added compatibility for Biotech DLC
    • Fixed issue where babies and deathresting Sanguophages were stuck inside MedPods
    • Refill hemogen for Sanguophages after treatment
    • Ignore genetic drug dependencies and lactation
    • Prevent pawns in labor from using MedPods
  • Changed Abort gizmo to kick pawns off MedPods using new base game system

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

[1.4] MedPod 1.5.1

23 Oct 19:36
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Version 1.5.1 - 24 October 2022


  • Updated for 1.4.3525
  • Updated compatibility patches
    • Removed Vanilla Cooking Expanded patch for food-related hediffs, as the feature has been removed from the source mod for RW 1.4
    • The patch remains active for RW 1.3

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

[1.4] MedPod 1.5.0

18 Oct 07:52
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Version 1.5.0 - 18 October 2022


  • Updated for 1.4.3520
  • MedPods can now be restricted to colonists, slaves or prisoners
  • Added placeworker requiring free standable space all around VetPods
  • Added XML-configurable parameter to offset individual positions of large animals lying on VetPods (e.g. Thrumbos)
  • Changed MedPod running sound to use AudioGrain_Clip instead of AudioGrain_Folder
  • Reduced size of VetPod Large and VetPod Mega
  • Reduced size of UI Gizmo Icons
  • Removed excess space from most textures
  • Updated compatibility patches
    • Added patch for BloodTypes + BloodBag (original and continued) to ignore blood type hediffs
    • Added patch for Common Ailments (continued) to make all ailments always treatable
    • Set MedPod to load after [KV] Weapon Storage, to fix a bug where patients using MedPods lose their weapons
  • Updated translations
    • Added Ukrainian translation

Note: All future updates will be exclusively for RimWorld 1.4 onwards. The 1.3 version is only included to help players migrate their saves.

[1.3] MedPod 1.4.3

29 Jul 22:21
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Version 1.4.3 - 30 July 2022


  • Updated for 1.3.3389
  • Non-colonist patients resting in regular medical beds can now also be automatically carried to MedPods
  • Moved Accelerated Cellular Regeneration research project to main research tab
  • Rewrote description for Accelerated Cellular Regeneration research project
  • Rewrote right click float menu Rescue to MedPod action to work independently of the base game's Rescue to medical bed action
    • This fixes a bug where on a map with no MedPods, simultaneous rescue attempts would automatically be aborted
  • Rebalanced spawn chance and quantity of Isolinear Processors in quest rewards, exotic goods caravan and orbital traders
  • Removed unused trade tags for Isolinear Processors
  • Updated compatibility patches
    • Updated mod name reference for Paniel the Automata Race mod patch
  • Updated translations
    • Changed translation for Accelerated Cellular Regeneration research project description for all supported languages

[1.3] MedPod 1.4.2

28 May 22:46
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Version 1.4.2 - 29 May 2022


  • Updated for 1.3.3326
  • Fixed pawn bed check for patient transfer from bed to MedPod workgiver

[1.3] MedPod 1.4.1

27 May 19:59
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Version 1.4.1 - 28 May 2022


  • Updated for 1.3.3326
  • Added jobs allowing doctors and wardens to automatically transfer patients and prisoners from beds to MedPods
    • Pawns with any pending and non-suspended surgery bills will not be transferred
  • Added support for non-tendable, non-immunizable hediffs that cause sick thoughts
  • Added support for traits that prevent MedPod usage, and treatable traits
  • Fixed non-critical but treatable hediffs not being detected and handled properly by MedPods
  • Updated compatibility patches
    • Added patch for Dubs Rimatomics, by marking Radiation Buildup hediff as always treatable
    • Added patch for Vanilla Cooking Expanded, by marking Cholesterol, Diabetes and High Blood Pressure hediffs as non-critical but treatable
    • Added patch for Vanilla Factions Expanded Pirates, by preventing pawns with Warcaskets from using MedPods and making the Shellcasket trait treatable
    • Reworked patch for Vanilla Traits Expanded, by handling the removal of Lush and Stoner traits using the new treatable traits system
  • Updated translations
    • Added translations for new jobs to all supported languages
    • Remove redundant translations for building blueprints and frames