[1.2] MedPod 1.2.0
Version 1.2.0 - 1 January 2021
- Updated for 1.2.2753
- Added the following buildings
- VetPod - veterinary version of the MedPod, for treating pets and other small domesticated animals
- VetPod Mega - larger VetPod variant for treating livestock and megafauna, but can also treat smaller animals
- Added abort gizmo button to all MedPods, allowing players to interrupt treatment and kick out the current patient
- Rebalanced stats, crafting costs and power consumption for all MedPods
- Increased terrain affordance requirements for all MedPods
- MedPods now purge all vanilla drug effects during treatment
- Drugs from third-party mods will need compatibility patches
- Changed diagnosis and treatment times to scale in direct proportion to pawn body size
- Small pawns are treated faster than large pawns
- Humanoid pawns (body size 1.0) remain unchanged
- Renamed "Atomic Cellular Regeneration" to "Accelerated Cellular Regeneration"
- Updated translations
- Add translations for new VetPods to all supported languages
- Fixed incorrect references to MedPod Lux label and description for German, Japanese, Simplified and Traditional Chinese translations