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[1.2] MedPod 1.2.0

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@sumghai sumghai released this 01 Jan 03:50
· 253 commits to master since this release

Version 1.2.0 - 1 January 2021


  • Updated for 1.2.2753
  • Added the following buildings
    • VetPod - veterinary version of the MedPod, for treating pets and other small domesticated animals
    • VetPod Mega - larger VetPod variant for treating livestock and megafauna, but can also treat smaller animals
  • Added abort gizmo button to all MedPods, allowing players to interrupt treatment and kick out the current patient
  • Rebalanced stats, crafting costs and power consumption for all MedPods
  • Increased terrain affordance requirements for all MedPods
  • MedPods now purge all vanilla drug effects during treatment
    • Drugs from third-party mods will need compatibility patches
  • Changed diagnosis and treatment times to scale in direct proportion to pawn body size
    • Small pawns are treated faster than large pawns
    • Humanoid pawns (body size 1.0) remain unchanged
  • Renamed "Atomic Cellular Regeneration" to "Accelerated Cellular Regeneration"
  • Updated translations
    • Add translations for new VetPods to all supported languages
    • Fixed incorrect references to MedPod Lux label and description for German, Japanese, Simplified and Traditional Chinese translations