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Animate.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<PropertyGroup Label="Package">
<Version>3.1.0</Version>
<Authors>Adrian Stutz (sttz.ch)</Authors>
<Product>Animate Tweening Engine</Product>
<Description>C# tweening engine for Unity</Description>
<Copyright>Copyright © Adrian Stutz. All rights Reserved</Copyright>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<RepositoryUrl>https://github.com/sttz/animate</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageTags>Tweening;Animation;Unity</PackageTags>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor">
<HintPath>\Applications\Unity 2019.4\Unity.app\Contents\Managed\UnityEditor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>\Applications\Unity 2019.4\Unity.app\Contents\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>