A Unity helper class that adds features to colliders
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BoxCollider2D
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CapsuleCollider2D (without rotations)
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CircleCollider2D
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PolygonCollider2D
- Cast against a single polygon or multiple polygons
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Cast against a single collider, multiple colliders, or all colliders in the scene
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Filter unsuccessfult hits
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Sort hits by distance
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Exclude the collider being cast