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Beta 4

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@stohrendorf stohrendorf released this 25 Sep 16:14
· 1139 commits to master since this release

Fixes

  • the dreadful "lost stream sync" error is gone
  • shadows are rendered again if the floor is far away from the shadow caster
  • some static meshes are invisible now as they are intended to

New Features

  • water has a new specular component which makes it look a bit more "classic"

Improvements

  • libsndfile has been completely removed and replaced with ffmpeg because of some issues with audio handling
  • same with glew, which is replaced by glad now
  • shader handling was a bit simplified