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fix prefab issue
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SLJLMacarit committed Mar 30, 2023
1 parent 0036255 commit 2dbb914
Showing 1 changed file with 0 additions and 43 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -406,49 +406,6 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 6bd423642e236464196866e274c23689, type: 3}
--- !u!1 &688287087 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6287004698725560615, guid: 6bd423642e236464196866e274c23689,
type: 3}
m_PrefabInstance: {fileID: 688287086}
m_PrefabAsset: {fileID: 0}
--- !u!114 &688287088
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 688287087}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bbd109a9e41c9554a8a0be997dbdc9b4, type: 3}
m_Name:
m_EditorClassIdentifier:
useMulticast: 1
port: 20001
multicastIpAddress: 230.0.0.1
showZEDFusionMetrics: 1
--- !u!114 &688287089
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 688287087}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 11bf08251bace62458c9f347c41d8c27, type: 3}
m_Name:
m_EditorClassIdentifier:
enableAvatar: 1
avatars:
- {fileID: 9118140948381514423, guid: bc814fadc039fe94099273e678b5903a, type: 3}
enableSDKSkeleton: 1
offsetSDKSkeleton: {x: 1, y: 0, z: 0}
skeletonBaseMaterial: {fileID: 2100000, guid: 604a4fd1091665141aad5776f95cd50b,
type: 2}
mirrorMode: 0
zedStreamingClient: {fileID: 688287088}
--- !u!1 &1388312945
GameObject:
m_ObjectHideFlags: 0
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