diff --git a/sender-multi-camera/src/GLViewer.cpp b/sender-multi-camera/src/GLViewer.cpp index e5ed417..5570312 100644 --- a/sender-multi-camera/src/GLViewer.cpp +++ b/sender-multi-camera/src/GLViewer.cpp @@ -1,5 +1,9 @@ #include "GLViewer.hpp" +#if defined(_DEBUG) && defined(_WIN32) +#error "This sample should not be built in Debug mode, use RelWithDebInfo if you want to do step by step." +#endif + GLchar* VERTEX_SHADER = "#version 330 core\n" "layout(location = 0) in vec3 in_Vertex;\n"