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  1. EveryRay-Rendering-Engine EveryRay-Rendering-Engine Public

    Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

    C++ 654 25

  2. DXR-Sandbox-GI DXR-Sandbox-GI Public

    Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR

    C++ 72 8

  3. CgFX-Shader-Compilation CgFX-Shader-Compilation Public

    Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.

    ShaderLab 59 15

  4. SweetGL SweetGL Public

    Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and etc.

    C 12 3