From 6fd507aa5fcac7270104dab29bc07e2e372bd32f Mon Sep 17 00:00:00 2001 From: Pheotis <49039536+Pheotis@users.noreply.github.com> Date: Sun, 15 Sep 2024 15:22:23 -0400 Subject: [PATCH] Updated zh-CN translations. Pushed from translate.sgrewritten.org Co-Authored-By: SnowCutieOwO <89032291+snowcutieowo@users.noreply.github.com> --- src/main/resources/lang/cs/cs-CZ.txt | 2 +- src/main/resources/lang/de/config_de-DE.txt | 14 +-- src/main/resources/lang/de/de-DE.txt | 4 +- .../resources/lang/en-CA/config_en-CA.txt | 16 +-- src/main/resources/lang/en-CA/en-CA.txt | 4 +- .../resources/lang/en-GB/config_en-GB.txt | 16 +-- src/main/resources/lang/en-GB/en-GB.txt | 4 +- .../resources/lang/en-US/config_en-US.txt | 16 +-- src/main/resources/lang/en-US/en-US.txt | 4 +- src/main/resources/lang/es-ES/es-ES.txt | 4 +- src/main/resources/lang/fr/config_fr-FR.txt | 16 +-- src/main/resources/lang/fr/fr-FR.txt | 2 +- src/main/resources/lang/it/config_it-IT.txt | 40 ++++---- src/main/resources/lang/it/it-IT.txt | 6 +- src/main/resources/lang/ja/ja-JP.txt | 2 +- src/main/resources/lang/nl/config_nl-NL.txt | 16 +-- src/main/resources/lang/nl/nl-NL.txt | 4 +- src/main/resources/lang/sv-SE/sv-SE.txt | 2 +- src/main/resources/lang/tr/config_tr-TR.txt | 12 +-- src/main/resources/lang/tr/tr-TR.txt | 2 +- src/main/resources/lang/uk/config_uk-UA.txt | 16 +-- src/main/resources/lang/uk/uk-UA.txt | 4 +- .../resources/lang/zh-CN/config_zh-CN.txt | 97 +++++++++++++++++++ src/main/resources/lang/zh-CN/zh-CN.txt | 2 + 24 files changed, 202 insertions(+), 103 deletions(-) diff --git a/src/main/resources/lang/cs/cs-CZ.txt b/src/main/resources/lang/cs/cs-CZ.txt index afcb848ba..1fd7646f1 100644 --- a/src/main/resources/lang/cs/cs-CZ.txt +++ b/src/main/resources/lang/cs/cs-CZ.txt @@ -77,5 +77,5 @@ parityCommand=Automatická instalace %modules% modulů! Může to trvat pár min #Admin adminReload=Konfigurace obnovena! adminInfo=Spuštěná verze %version%. Seznam změn : https://git.io/JD4Qo -adminHelp=Dokumentace k Stargate je k dispozici na https://git.io/JDclf +adminHelp=Dokumentace k StarGate je k dispozici na https://git.io/JDclf translatedBy=Domavatus \ No newline at end of file diff --git a/src/main/resources/lang/de/config_de-DE.txt b/src/main/resources/lang/de/config_de-DE.txt index 02ef534f8..9ee228805 100644 --- a/src/main/resources/lang/de/config_de-DE.txt +++ b/src/main/resources/lang/de/config_de-DE.txt @@ -21,7 +21,7 @@ languageL2=Unterstützte Werte: %values% languageL4=Falls SG in Ihrer Sprache noch nicht verfügbar ist, erwägen Sie bitte, ein Übersetzer zu werden: bungee.UsingBungeeL1=Sind Sie mit einem Bungee-fähigen Proxy verbunden? bungee.usingBungeeL2=Setzen Sie dies auf true wenn Sie beabsichtigen, Tore mit der 'u' Flagge zu bauen. -bungee.useRemoteDatabaseL1=Standardmäßig verwendet Stargate eine lokale SQLite-Datenbank, um ihre Daten zu speichern. +bungee.useRemoteDatabaseL1=Standardmäßig verwendet StarGate eine lokale SQLite-Datenbank, um ihre Daten zu speichern. bungee.useRemoteDatabaseL3=Wenn Sie einen großen Server betreiben, empfehlen wir eine abgesonderte Datenbank. bungee.useRemoteDatabaseL4=Beachten Sie, dass eine solche Datenbank benötigt wird, wenn Sie beabsichtigen, Tore mit der 'i'-Flagge zu bauen. bungee.remoteDatabaseSettings.L1=Nur anwendbar, wenn die useRemoteDatabase wahr ist. @@ -30,7 +30,7 @@ bungee.remoteDatabaseSettings.driverL2=Aktuell werden diese unterstützt: %value bungee.remoteDatabaseSettings.addressL1=Wo kann Stargate Ihre Datenbank finden? bungee.remoteDatabaseSettings.useSSLL1=Soll Stargate SSL verwenden, wenn eine Verbindung mit Ihrer Datenbank hergestellt wird? bungee.remoteDatabaseSettings.databaseL1=Der Name der Datenbank der Stargate verwendet, um die Daten zu speichern. Muss bereits existieren. -bungee.remoteDatabaseSettings.databaseL2=Wenn Sie Bungee verwenden, sollte dies über alle Stargate Instanzen geteilt werden. +bungee.remoteDatabaseSettings.databaseL2=Wenn Sie Bungee verwenden, sollte dies über alle StarGate Instanzen geteilt werden. bungee.remoteDatabaseSettings.usernameL1=Zugangsdaten für die Verbindung: bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=Sollen wir eine Datenbank Konfigurationsdatei ('hikari.properties') in Ihrem Stargate-Ordner generieren? bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL2=Wenn Sie dies tun, werden alle RemoteDatabaseSettings oben zugunsten für die neue Datei ignoriert! @@ -39,7 +39,7 @@ bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL5=Eine Liste der ver defaultGateNetworkL1=Welches Netzwerk wird verwendet, wenn keines angegeben wurde? (Maximal 12 Zeichen) defaultGateNetworkL3=Beachten Sie, dass dies hauptsächlich für Benutzer mit dem Knoten stargate.create.network gilt. defaultGateNetworkL4=Generell wird dieser Knoten dem Personal gegeben (wir empfehlen stargate.create.personal für Benutzer). -defaultTerminalNetworkL1=Welches Netzwerk wird Stargate für Terminal ('T')-Portale reservieren? +defaultTerminalNetworkL1=Welches Netzwerk wird StarGate für Terminal ('T')-Portale reservieren? defaultTerminalNetworkL3=Im Allgemeinen wird diese Funktion verwendet, um eine Gruppe von Portalen in Spawn als 'Terminal' bekannt zu machen. defaultTerminalNetworkL4=Mit diesem Netzwerk können Spieler bezahlen, um ihre Orte/Basse/Shops/etc. mit dem Terminal zu verbinden. defaultTerminalNetworkL6=Noch nicht implementiert! @@ -47,7 +47,7 @@ defaultTerminalNetworkL7=Terminal Unterstützung ist für %version% geplant! # Gate Behaviour networkLimitL1=Was ist die maximale Anzahl von Toren, die ein einzelnes Netzwerk enthalten kann? (-1 für unbegrenzt) -handleVehiclesL1=Werden Fahrzeuge und ihre Passagiere durch die Stargate Portale reisen können? +handleVehiclesL1=Werden Fahrzeuge und ihre Passagiere durch die StarGate Portale reisen können? handleVehiclesL2=Minenkarren, Boote und gesattelte Mobs = Fahrzeuge | Spieler & Mobs = Passagiere handleLeashedCreaturesL1=Wenn sich ein Spieler teleportiert, während er eine Entität angeleint hat, sollte SG dann auch die Entität teleportieren? CheckPortalValidityL1=Wird der Server alle vorhandenen Portale beim Start überprüfen? @@ -59,8 +59,8 @@ gateExitSpeedMultiplierL1=Mit welcher Geschwindigkeit sollen die Spieler aus den gateExitSpeedMultiplierL2=Beim Verlassen eines Tores behalten Spieler ihre ursprüngliche Bewegungsgeschwindigkeit, multipliziert mit diesem Wert. # Economy -useEconomyL1=Wird Stargate mit der Wirtschaft deines Servers interagieren? -useEconomyL3=Für diese Funktionen hängt Stargate vom Vault-Plugin ab. +useEconomyL1=Wird StarGate mit der Wirtschaft deines Servers interagieren? +useEconomyL3=Für diese Funktionen hängt StarGate vom Vault-Plugin ab. taxAccountL1=Hat Ihr Server ein Steuerkonto (geschlossene Wirtschaft)? taxAccountL2=Bitte geben Sie in diesem Fall den Namen Ihres Steuerkontos an (eingenommenes Geld wird an dieses gesendet). taxAccountL3=Wenn nicht, lassen Sie diesen Abschnitt leer (gesammeltes Geld wird gelöscht). @@ -104,7 +104,7 @@ loggingLevelL10=Empfohlen für einfache Fehlerbehebung loggingLevelL11=Begrenzte Fehler-Informationen ausgeben. Druckt allgemeine Plugin-Ereignisse (Laden, Deaktivieren, Verbindungen, etc.). loggingLevelL12=Empfohlen für einige Add-on-Entwickler. loggingLevelL13=Die meisten Fehler-Informationen ausgeben. Gibt Nachrichten aus, die die Logik und das Verhalten des Plugins beschreiben. -LoggingLevelL14=Nur von Stargate's Kernentwicklungsteam benutzt +LoggingLevelL14=Nur von StarGate's Kernentwicklungsteam benutzt LoggingLevelL15=Alles Drucken. Druckt buchstäblich alles, einschließlich zahlreicher Stapelspuren. configVersionL1=Ein interner Wert, der vom Plugin benutzt wird, um festzustellen, wie alt Ihre Konfiguration ist. configVersionL2=Ändern Sie dies bitte nicht. diff --git a/src/main/resources/lang/de/de-DE.txt b/src/main/resources/lang/de/de-DE.txt index 97504f5e8..dc4c8ea0c 100644 --- a/src/main/resources/lang/de/de-DE.txt +++ b/src/main/resources/lang/de/de-DE.txt @@ -53,7 +53,7 @@ conflictSpawn=Spawn-Chunks stören dieses Portal! # Economy ecoDeduct=%cost% abgezogen . -ecoObtain=%cost% von Stargate %portal% erhalten! +ecoObtain=%cost% von StarGate %portal% erhalten! ecoInsolvent=Unzureichende Mittel #Terminology @@ -75,5 +75,5 @@ unimplementedFlag=Die %flags% Flags sind noch nicht implementiert. #Admin adminReload=Konfiguration wurde neu geladen! adminInfo=Version %version%wird ausgeführt. Changelog: https://git.io/JD4Q -adminHelp=Stargate's Dokumentation finden Sie unter https://git.io/JDclf +adminHelp=StarGate's Dokumentation finden Sie unter https://git.io/JDclf translatedBy=EduardBaer & Matriarch! \ No newline at end of file diff --git a/src/main/resources/lang/en-CA/config_en-CA.txt b/src/main/resources/lang/en-CA/config_en-CA.txt index 83a97ba66..7c38c22b0 100644 --- a/src/main/resources/lang/en-CA/config_en-CA.txt +++ b/src/main/resources/lang/en-CA/config_en-CA.txt @@ -21,7 +21,7 @@ languageL2=Supported values: %values% languageL4=If SG isn't yet available in your language, please consider becoming a translator: bungee.UsingBungeeL1=Are you connected to a bungee-compatible proxy? bungee.usingBungeeL2=Set this to true if you intend on building gates with the 'u' flag. -bungee.useRemoteDatabaseL1=By default, Stargate uses a local SQLite database to store its data. +bungee.useRemoteDatabaseL1=By default, StarGate uses a local SQLite database to store its data. bungee.useRemoteDatabaseL3=If you are running a large server, we recommend using a remote database. bungee.useRemoteDatabaseL4=Note that such a database is required if you intend on building gates with the 'i' flag. bungee.remoteDatabaseSettings.L1=Only applicable if useRemoteDatabase is true. @@ -29,8 +29,8 @@ bungee.remoteDatabaseSettings.driverL1=What driver should stargate use to connec bungee.remoteDatabaseSettings.driverL2=Currently, these are supported: %values% bungee.remoteDatabaseSettings.addressL1=Where can stargate find your database? bungee.remoteDatabaseSettings.useSSLL1=Should stargate use SSL when connecting to your database? -bungee.remoteDatabaseSettings.databaseL1=The name of the database Stargate will use to store its data. Must already exist. -bungee.remoteDatabaseSettings.databaseL2=If you are using Bungee, this should be shared across all Stargate instances. +bungee.remoteDatabaseSettings.databaseL1=The name of the database StarGate will use to store its data. Must already exist. +bungee.remoteDatabaseSettings.databaseL2=If you are using Bungee, this should be shared across all StarGate instances. bungee.remoteDatabaseSettings.usernameL1=Credentials to use for the connection: bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=Should we generate a database config file ('hikari.properties') in your stargate folder? bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL2=Doing so will ignore all the remoteDatabaseSettings above in favour of the new file! @@ -39,7 +39,7 @@ bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL5=A list of availabl defaultGateNetworkL1=What network will be used when none has been specified? (Max length 12 characters) defaultGateNetworkL3=Note that this primarily applies to users with the stargate.create.network node. defaultGateNetworkL4=Generally, that node is given to staff (we recommend stargate.create.personal for users). -defaultTerminalNetworkL1=What network will Stargate reserve for terminal ('T') portals? +defaultTerminalNetworkL1=What network will StarGate reserve for terminal ('T') portals? defaultTerminalNetworkL3=Generally, this feature is used to make a group of portals in spawn known as a 'Terminal'. defaultTerminalNetworkL4=Using this network, players can pay to connect their towns/bases/shops/etc. to the terminal. defaultTerminalNetworkL6=Not yet implemented! @@ -47,7 +47,7 @@ defaultTerminalNetworkL7=Terminal support is slated for %version%! # Gate Behaviour networkLimitL1=What is the maximum number of gates a single network may contain? (-1 for unlimited) -handleVehiclesL1=Will vehicles and their passengers be able to travel through Stargate portals? +handleVehiclesL1=Will vehicles and their passengers be able to travel through StarGate portals? handleVehiclesL2=minecarts, boats, & saddled mobs = vehicles | players & mobs = passengers handleLeashedCreaturesL1=If a player teleports while attached with a lead to an entity, should SG also teleport the entity? CheckPortalValidityL1=Will the server re-verify all existing portals on startup? @@ -59,8 +59,8 @@ gateExitSpeedMultiplierL1=At what speed should players be sent out of portals? gateExitSpeedMultiplierL2=When exiting a gate, players retain their original movement velocity, multiplied by this value. # Economy -useEconomyL1=Will Stargate interact with your server's economy? -useEconomyL3=For these features, Stargate depends on the Vault plugin. +useEconomyL1=Will StarGate interact with your server's economy? +useEconomyL3=For these features, StarGate depends on the Vault plugin. taxAccountL1=Does your server have a tax account (closed economy)? taxAccountL2=If so, please provide the name of your tax account (collected money will be sent to it). taxAccountL3=If not, leave this section blank (collected money will be deleted). @@ -111,7 +111,7 @@ loggingLevelL10=Recommended for basic troubleshooting loggingLevelL11=𝐏𝐫𝐢𝐧𝐭 𝐥𝐢𝐦𝐢𝐭𝐞𝐝 𝐝𝐞𝐛𝐮𝐠 𝐢𝐧𝐟𝐨. 𝑃𝑟𝑖𝑛𝑡𝑠 𝑔𝑒𝑛𝑒𝑟𝑎𝑙 𝑝𝑙𝑢𝑔𝑖𝑛 𝑒𝑣𝑒𝑛𝑡𝑠 (𝑙𝑜𝑎𝑑𝑖𝑛𝑔, 𝑑𝑖𝑠𝑎𝑏𝑙𝑖𝑛𝑔, 𝑐𝑜𝑛𝑛𝑒𝑐𝑡𝑖𝑜𝑛𝑠, 𝑒𝑡𝑐.). loggingLevelL12=Recommended for some addon developers. loggingLevelL13=𝐏𝐫𝐢𝐧𝐭 𝐦𝐨𝐬𝐭 𝐝𝐞𝐛𝐮𝐠 𝐢𝐧𝐟𝐨. 𝑃𝑟𝑖𝑛𝑡𝑠 𝑚𝑒𝑠𝑠𝑎𝑔𝑒𝑠 𝑑𝑒𝑡𝑎𝑖𝑙𝑖𝑛𝑔 𝑡ℎ𝑒 𝑝𝑙𝑢𝑔𝑖𝑛'𝑠 𝑙𝑜𝑔𝑖𝑐 𝑎𝑛𝑑 𝑏𝑒ℎ𝑎𝑣𝑖𝑜𝑢𝑟. -LoggingLevelL14=Only used by Stargate's core development team +LoggingLevelL14=Only used by StarGate's core development team LoggingLevelL15=𝐏𝐫𝐢𝐧𝐭 𝐞𝐯𝐞𝐫𝐲𝐭𝐡𝐢𝐧𝐠. 𝑃𝑟𝑖𝑛𝑡𝑠 𝑙𝑖𝑡𝑒𝑟𝑎𝑙𝑙𝑦 𝑒𝑣𝑒𝑟𝑦𝑡ℎ𝑖𝑛𝑔, 𝑖𝑛𝑐𝑙𝑢𝑑𝑖𝑛𝑔 𝑛𝑢𝑚𝑒𝑟𝑜𝑢𝑠 𝑠𝑡𝑎𝑐𝑘 𝑡𝑟𝑎𝑐𝑒𝑠. configVersionL1=An internal value used by the plugin to determine how old your config is. configVersionL2=Please do not change this. diff --git a/src/main/resources/lang/en-CA/en-CA.txt b/src/main/resources/lang/en-CA/en-CA.txt index 372676223..f48ddda1a 100644 --- a/src/main/resources/lang/en-CA/en-CA.txt +++ b/src/main/resources/lang/en-CA/en-CA.txt @@ -54,7 +54,7 @@ conflictSpawn=Spawn chunks are interfering with this portal! # Economy ecoDeduct=Deducted %cost%. -ecoObtain=Obtained %cost% from Stargate %portal%! +ecoObtain=Obtained %cost% from StarGate %portal%! ecoInsolvent=Insufficient funds! #Terminology @@ -78,5 +78,5 @@ parityCommand=Automatically installing the %modules% module(s)! This may take a #Admin adminReload=Configuration reloaded! adminInfo=Running version %version%. Changelog: https://git.io/JD4Qo -adminHelp=Stargate's documentation can be found at https://git.io/JDclf +adminHelp=StarGate's documentation can be found at https://git.io/JDclf translatedBy=Pheotis \ No newline at end of file diff --git a/src/main/resources/lang/en-GB/config_en-GB.txt b/src/main/resources/lang/en-GB/config_en-GB.txt index 56caf07a9..3d8e4119e 100644 --- a/src/main/resources/lang/en-GB/config_en-GB.txt +++ b/src/main/resources/lang/en-GB/config_en-GB.txt @@ -21,7 +21,7 @@ languageL2=Supported values: %values% languageL4=If SG isn't yet available in your language, please consider becoming a translator: bungee.UsingBungeeL1=Are you connected to a bungee-compatible proxy? bungee.usingBungeeL2=Set this to true if you intend on building gates with the 'u' flag. -bungee.useRemoteDatabaseL1=By default, Stargate uses a local SQLite database to store its data. +bungee.useRemoteDatabaseL1=By default, StarGate uses a local SQLite database to store its data. bungee.useRemoteDatabaseL3=If you are running a large server, we recommend using a remote database. bungee.useRemoteDatabaseL4=Note that such a database is required if you intend on building gates with the 'i' flag. bungee.remoteDatabaseSettings.L1=Only applicable if useRemoteDatabase is true. @@ -29,8 +29,8 @@ bungee.remoteDatabaseSettings.driverL1=What driver should stargate use to connec bungee.remoteDatabaseSettings.driverL2=Currently, these are supported: %values% bungee.remoteDatabaseSettings.addressL1=Where can stargate find your database? bungee.remoteDatabaseSettings.useSSLL1=Should stargate use SSL when connecting to your database? -bungee.remoteDatabaseSettings.databaseL1=The name of the database Stargate will use to store its data. Must already exist. -bungee.remoteDatabaseSettings.databaseL2=If you are using Bungee, this should be shared across all Stargate instances. +bungee.remoteDatabaseSettings.databaseL1=The name of the database StarGate will use to store its data. Must already exist. +bungee.remoteDatabaseSettings.databaseL2=If you are using Bungee, this should be shared across all StarGate instances. bungee.remoteDatabaseSettings.usernameL1=Credentials to use for the connection: bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=Should we generate a database config file ('hikari.properties') in your stargate folder? bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL2=Doing so will ignore all the remoteDatabaseSettings above in favour of the new file! @@ -39,7 +39,7 @@ bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL5=A list of availabl defaultGateNetworkL1=What network will be used when none has been specified? (Max length 12 characters) defaultGateNetworkL3=Note that this primarily applies to users with the stargate.create.network node. defaultGateNetworkL4=Generally, that node is given to staff (we recommend stargate.create.personal for users). -defaultTerminalNetworkL1=What network will Stargate reserve for terminal ('T') portals? +defaultTerminalNetworkL1=What network will StarGate reserve for terminal ('T') portals? defaultTerminalNetworkL3=Generally, this feature is used to make a group of portals in spawn known as a 'Terminal'. defaultTerminalNetworkL4=Using this network, players can pay to connect their towns/bases/shops/etc. to the terminal. defaultTerminalNetworkL6=Not yet implemented! @@ -47,7 +47,7 @@ defaultTerminalNetworkL7=Terminal support is slated for %version%! # Gate Behaviour networkLimitL1=What is the maximum number of gates a single network may contain? (-1 for unlimited) -handleVehiclesL1=Will vehicles and their passengers be able to travel through Stargate portals? +handleVehiclesL1=Will vehicles and their passengers be able to travel through StarGate portals? handleVehiclesL2=minecarts, boats, & saddled mobs = vehicles | players & mobs = passengers handleLeashedCreaturesL1=If a player teleports while attached with a lead to an entity, should SG also teleport the entity? CheckPortalValidityL1=Will the server re-verify all existing portals on startup? @@ -59,8 +59,8 @@ gateExitSpeedMultiplierL1=At what speed should players be sent out of portals? gateExitSpeedMultiplierL2=When exiting a gate, players retain their original movement velocity, multiplied by this value. # Economy -useEconomyL1=Will Stargate interact with your server's economy? -useEconomyL3=For these features, Stargate depends on the Vault plugin. +useEconomyL1=Will StarGate interact with your server's economy? +useEconomyL3=For these features, StarGate depends on the Vault plugin. taxAccountL1=Does your server have a tax account (closed economy)? taxAccountL2=If so, please provide the name of your tax account (collected money will be sent to it). taxAccountL3=If not, leave this section blank (collected money will be deleted). @@ -111,7 +111,7 @@ loggingLevelL10=Recommended for basic troubleshooting loggingLevelL11=𝐏𝐫𝐢𝐧𝐭 𝐥𝐢𝐦𝐢𝐭𝐞𝐝 𝐝𝐞𝐛𝐮𝐠 𝐢𝐧𝐟𝐨. 𝑃𝑟𝑖𝑛𝑡𝑠 𝑔𝑒𝑛𝑒𝑟𝑎𝑙 𝑝𝑙𝑢𝑔𝑖𝑛 𝑒𝑣𝑒𝑛𝑡𝑠 (𝑙𝑜𝑎𝑑𝑖𝑛𝑔, 𝑑𝑖𝑠𝑎𝑏𝑙𝑖𝑛𝑔, 𝑐𝑜𝑛𝑛𝑒𝑐𝑡𝑖𝑜𝑛𝑠, 𝑒𝑡𝑐.). loggingLevelL12=Recommended for some addon developers. loggingLevelL13=𝐏𝐫𝐢𝐧𝐭 𝐦𝐨𝐬𝐭 𝐝𝐞𝐛𝐮𝐠 𝐢𝐧𝐟𝐨. 𝑃𝑟𝑖𝑛𝑡𝑠 𝑚𝑒𝑠𝑠𝑎𝑔𝑒𝑠 𝑑𝑒𝑡𝑎𝑖𝑙𝑖𝑛𝑔 𝑡ℎ𝑒 𝑝𝑙𝑢𝑔𝑖𝑛'𝑠 𝑙𝑜𝑔𝑖𝑐 𝑎𝑛𝑑 𝑏𝑒ℎ𝑎𝑣𝑖𝑜𝑢𝑟. -LoggingLevelL14=Only used by Stargate's core development team +LoggingLevelL14=Only used by StarGate's core development team LoggingLevelL15=𝐏𝐫𝐢𝐧𝐭 𝐞𝐯𝐞𝐫𝐲𝐭𝐡𝐢𝐧𝐠. 𝑃𝑟𝑖𝑛𝑡𝑠 𝑙𝑖𝑡𝑒𝑟𝑎𝑙𝑙𝑦 𝑒𝑣𝑒𝑟𝑦𝑡ℎ𝑖𝑛𝑔, 𝑖𝑛𝑐𝑙𝑢𝑑𝑖𝑛𝑔 𝑛𝑢𝑚𝑒𝑟𝑜𝑢𝑠 𝑠𝑡𝑎𝑐𝑘 𝑡𝑟𝑎𝑐𝑒𝑠. configVersionL1=An internal value used by the plugin to determine how old your config is. configVersionL2=Please do not change this. diff --git a/src/main/resources/lang/en-GB/en-GB.txt b/src/main/resources/lang/en-GB/en-GB.txt index 372676223..f48ddda1a 100644 --- a/src/main/resources/lang/en-GB/en-GB.txt +++ b/src/main/resources/lang/en-GB/en-GB.txt @@ -54,7 +54,7 @@ conflictSpawn=Spawn chunks are interfering with this portal! # Economy ecoDeduct=Deducted %cost%. -ecoObtain=Obtained %cost% from Stargate %portal%! +ecoObtain=Obtained %cost% from StarGate %portal%! ecoInsolvent=Insufficient funds! #Terminology @@ -78,5 +78,5 @@ parityCommand=Automatically installing the %modules% module(s)! This may take a #Admin adminReload=Configuration reloaded! adminInfo=Running version %version%. Changelog: https://git.io/JD4Qo -adminHelp=Stargate's documentation can be found at https://git.io/JDclf +adminHelp=StarGate's documentation can be found at https://git.io/JDclf translatedBy=Pheotis \ No newline at end of file diff --git a/src/main/resources/lang/en-US/config_en-US.txt b/src/main/resources/lang/en-US/config_en-US.txt index 7ae4dd130..9c01a5412 100644 --- a/src/main/resources/lang/en-US/config_en-US.txt +++ b/src/main/resources/lang/en-US/config_en-US.txt @@ -21,7 +21,7 @@ languageL2=Supported values: %values% languageL4=If SG isn't yet available in your language, please consider becoming a translator: bungee.UsingBungeeL1=Are you connected to a bungee-compatible proxy? bungee.usingBungeeL2=Set this to true if you intend on building gates with the 'u' flag. -bungee.useRemoteDatabaseL1=By default, Stargate uses a local SQLite database to store its data. +bungee.useRemoteDatabaseL1=By default, StarGate uses a local SQLite database to store its data. bungee.useRemoteDatabaseL3=If you are running a large server, we recommend using a remote database. bungee.useRemoteDatabaseL4=Note that such a database is required if you intend on building gates with the 'i' flag. bungee.remoteDatabaseSettings.L1=Only applicable if useRemoteDatabase is true. @@ -29,8 +29,8 @@ bungee.remoteDatabaseSettings.driverL1=What driver should stargate use to connec bungee.remoteDatabaseSettings.driverL2=Currently, these are supported: %values% bungee.remoteDatabaseSettings.addressL1=Where can stargate find your database? bungee.remoteDatabaseSettings.useSSLL1=Should stargate use SSL when connecting to your database? -bungee.remoteDatabaseSettings.databaseL1=The name of the database Stargate will use to store its data. Must already exist. -bungee.remoteDatabaseSettings.databaseL2=If you are using Bungee, this should be shared across all Stargate instances. +bungee.remoteDatabaseSettings.databaseL1=The name of the database StarGate will use to store its data. Must already exist. +bungee.remoteDatabaseSettings.databaseL2=If you are using Bungee, this should be shared across all StarGate instances. bungee.remoteDatabaseSettings.usernameL1=Credentials to use for the connection: bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=Should we generate a database config file ('hikari.properties') in your stargate folder? bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL2=Doing so will ignore all the remoteDatabaseSettings above in favor of the new file! @@ -39,7 +39,7 @@ bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL5=A list of availabl defaultGateNetworkL1=What network will be used when none has been specified? (Max length 12 characters) defaultGateNetworkL3=Note that this primarily applies to users with the stargate.create.network node. defaultGateNetworkL4=Generally, that node is given to staff (we recommend stargate.create.personal for users). -defaultTerminalNetworkL1=What network will Stargate reserve for terminal ('T') portals? +defaultTerminalNetworkL1=What network will StarGate reserve for terminal ('T') portals? defaultTerminalNetworkL3=Generally, this feature is used to make a group of portals in spawn known as a 'Terminal'. defaultTerminalNetworkL4=Using this network, players can pay to connect their towns/bases/shops/etc. to the terminal. defaultTerminalNetworkL6=Not yet implemented! @@ -47,7 +47,7 @@ defaultTerminalNetworkL7=Terminal support is slated for %version%! # Gate Behaviour networkLimitL1=What is the maximum number of gates a single network may contain? (-1 for unlimited) -handleVehiclesL1=Will vehicles and their passengers be able to travel through Stargate portals? +handleVehiclesL1=Will vehicles and their passengers be able to travel through StarGate portals? handleVehiclesL2=minecarts, boats, & saddled mobs = vehicles | players & mobs = passengers handleLeashedCreaturesL1=If a player teleports while attached with a lead to an entity, should SG also teleport the entity? CheckPortalValidityL1=Will the server re-verify all existing portals on startup? @@ -59,8 +59,8 @@ gateExitSpeedMultiplierL1=At what speed should players be sent out of portals? gateExitSpeedMultiplierL2=When exiting a gate, players retain their original movement velocity, multiplied by this value. # Economy -useEconomyL1=Will Stargate interact with your server's economy? -useEconomyL3=For these features, Stargate depends on the Vault plugin. +useEconomyL1=Will StarGate interact with your server's economy? +useEconomyL3=For these features, StarGate depends on the Vault plugin. taxAccountL1=Does your server have a tax account (closed economy)? taxAccountL2=If so, please provide the name of your tax account (collected money will be sent to it). taxAccountL3=If not, leave this section blank (collected money will be deleted). @@ -111,7 +111,7 @@ loggingLevelL10=Recommended for basic troubleshooting loggingLevelL11=𝐏𝐫𝐢𝐧𝐭 𝐥𝐢𝐦𝐢𝐭𝐞𝐝 𝐝𝐞𝐛𝐮𝐠 𝐢𝐧𝐟𝐨. 𝑃𝑟𝑖𝑛𝑡𝑠 𝑔𝑒𝑛𝑒𝑟𝑎𝑙 𝑝𝑙𝑢𝑔𝑖𝑛 𝑒𝑣𝑒𝑛𝑡𝑠 (𝑙𝑜𝑎𝑑𝑖𝑛𝑔, 𝑑𝑖𝑠𝑎𝑏𝑙𝑖𝑛𝑔, 𝑐𝑜𝑛𝑛𝑒𝑐𝑡𝑖𝑜𝑛𝑠, 𝑒𝑡𝑐.). loggingLevelL12=Recommended for some addon developers. loggingLevelL13=𝐏𝐫𝐢𝐧𝐭 𝐦𝐨𝐬𝐭 𝐝𝐞𝐛𝐮𝐠 𝐢𝐧𝐟𝐨. 𝑃𝑟𝑖𝑛𝑡𝑠 𝑚𝑒𝑠𝑠𝑎𝑔𝑒𝑠 𝑑𝑒𝑡𝑎𝑖𝑙𝑖𝑛𝑔 𝑡ℎ𝑒 𝑝𝑙𝑢𝑔𝑖𝑛'𝑠 𝑙𝑜𝑔𝑖𝑐 𝑎𝑛𝑑 𝑏𝑒ℎ𝑎𝑣𝑖𝑜𝑢𝑟. -LoggingLevelL14=Only used by Stargate's core development team +LoggingLevelL14=Only used by StarGate's core development team LoggingLevelL15=𝐏𝐫𝐢𝐧𝐭 𝐞𝐯𝐞𝐫𝐲𝐭𝐡𝐢𝐧𝐠. 𝑃𝑟𝑖𝑛𝑡𝑠 𝑙𝑖𝑡𝑒𝑟𝑎𝑙𝑙𝑦 𝑒𝑣𝑒𝑟𝑦𝑡ℎ𝑖𝑛𝑔, 𝑖𝑛𝑐𝑙𝑢𝑑𝑖𝑛𝑔 𝑛𝑢𝑚𝑒𝑟𝑜𝑢𝑠 𝑠𝑡𝑎𝑐𝑘 𝑡𝑟𝑎𝑐𝑒𝑠. configVersionL1=An internal value used by the plugin to determine how old your config is. configVersionL2=Please do not change this. diff --git a/src/main/resources/lang/en-US/en-US.txt b/src/main/resources/lang/en-US/en-US.txt index 372676223..f48ddda1a 100644 --- a/src/main/resources/lang/en-US/en-US.txt +++ b/src/main/resources/lang/en-US/en-US.txt @@ -54,7 +54,7 @@ conflictSpawn=Spawn chunks are interfering with this portal! # Economy ecoDeduct=Deducted %cost%. -ecoObtain=Obtained %cost% from Stargate %portal%! +ecoObtain=Obtained %cost% from StarGate %portal%! ecoInsolvent=Insufficient funds! #Terminology @@ -78,5 +78,5 @@ parityCommand=Automatically installing the %modules% module(s)! This may take a #Admin adminReload=Configuration reloaded! adminInfo=Running version %version%. Changelog: https://git.io/JD4Qo -adminHelp=Stargate's documentation can be found at https://git.io/JDclf +adminHelp=StarGate's documentation can be found at https://git.io/JDclf translatedBy=Pheotis \ No newline at end of file diff --git a/src/main/resources/lang/es-ES/es-ES.txt b/src/main/resources/lang/es-ES/es-ES.txt index 6a8e2cff3..1870bd5d9 100644 --- a/src/main/resources/lang/es-ES/es-ES.txt +++ b/src/main/resources/lang/es-ES/es-ES.txt @@ -53,7 +53,7 @@ conflictSpawn=¡Hay chunks de spawn interfiriendo con este portal! # Economy ecoDeduct=Se han restado %cost%. -ecoObtain=¡Has obtenido %cost% del portal %portal% de Stargate! +ecoObtain=¡Has obtenido %cost% del portal %portal% de StarGate! ecoInsolvent=¡Fondos insuficientes! #Terminology @@ -76,5 +76,5 @@ unimplementedFlag=Las banderas %flags% aún no se han implementado. #Admin adminReload=¡Configuración cargada! adminInfo=Ejecutando la versión %version%. Registro de cambios: https://git.io/JD4Qo -adminHelp=La documentación de Stargate se puede encontrar en https://git.io/JDclf +adminHelp=La documentación de StarGate se puede encontrar en https://git.io/JDclf translatedBy=Manuestaire & Translated s.r.l. \ No newline at end of file diff --git a/src/main/resources/lang/fr/config_fr-FR.txt b/src/main/resources/lang/fr/config_fr-FR.txt index fe8c40ccd..023cd66d9 100644 --- a/src/main/resources/lang/fr/config_fr-FR.txt +++ b/src/main/resources/lang/fr/config_fr-FR.txt @@ -21,7 +21,7 @@ languageL2=Valeurs supportées : %values% languageL4=Si le SG n'est pas encore disponible dans votre langue, veuillez envisager de devenir un traducteur: bungee.UsingBungeeL1=Êtes-vous connecté à un proxy compatible avec bungee ? bungee.usingBungeeL2=Mettez ceci à vrai si vous avez l'intention de construire des portes avec l'option 'u'. -bungee.useRemoteDatabaseL1=Par défaut, Stargate utilise une base de données locale SQLite pour stocker ses données. +bungee.useRemoteDatabaseL1=Par défaut, StarGate utilise une base de données locale SQLite pour stocker ses données. bungee.useRemoteDatabaseL3=Si vous utilisez un grand serveur, nous vous recommandons d'utiliser une base de données distante. bungee.useRemoteDatabaseL4=Notez qu'une telle base de données est requise si vous avez l'intention de construire des portes avec l'option 'i'. bungee.remoteDatabaseSettings.L1=Ne s'applique que si useRemoteDatabase est vrai. @@ -29,8 +29,8 @@ bungee.remoteDatabaseSettings.driverL1=Quel pilote stargate devrait utiliser pou bungee.remoteDatabaseSettings.driverL2=Actuellement, ce sont les valeurs prises en charge: %values% bungee.remoteDatabaseSettings.addressL1=Où peut trouver votre base de données ? bungee.remoteDatabaseSettings.useSSLL1=Est-ce que stargate doit utiliser SSL lors de la connexion à votre base de données ? -bungee.remoteDatabaseSettings.databaseL1=Le nom de la base de données Stargate sera utilisé pour stocker ses données. Il devrait déjà exister. -bungee.remoteDatabaseSettings.databaseL2=Si vous utilisez Bungee, cela devrait être partagé entre toutes les instances de Stargate. +bungee.remoteDatabaseSettings.databaseL1=Le nom de la base de données StarGate sera utilisé pour stocker ses données. Il devrait déjà exister. +bungee.remoteDatabaseSettings.databaseL2=Si vous utilisez Bungee, cela devrait être partagé entre toutes les instances de StarGate. bungee.remoteDatabaseSettings.usernameL1=Identifiants à utiliser pour la connexion : bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=Devrions-nous générer un fichier de configuration de base de données ('hikari.properties') dans votre dossier stargate ? bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL2=Cela ignorera tous les paramètres de la base de données distante ci-dessus en faveur du nouveau fichier ! @@ -39,7 +39,7 @@ bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL5=Une liste des para defaultGateNetworkL1=Quel réseau sera utilisé quand aucun n'a été spécifié ? (Longueur maximale de 12 caractères) defaultGateNetworkL3=Notez que cela s'applique principalement aux utilisateurs ayant le nœud "stargate.create.network". defaultGateNetworkL4=Généralement, ce nœud est donné au personnel (nous recommandons "stargate.create.personal" pour les utilisateurs). -defaultTerminalNetworkL1=Quel réseau Stargate réservera pour les portails terminaux ('T') ? +defaultTerminalNetworkL1=Quel réseau StarGate réservera pour les portails terminaux ('T') ? defaultTerminalNetworkL3=Généralement, cette fonctionnalité est utilisée pour faire un groupe de portails à l'apparition appelés « Terminal ». defaultTerminalNetworkL4=En utilisant ce réseau, les joueurs peuvent payer pour connecter leurs villes/bases/boutiques/etc. au terminal. defaultTerminalNetworkL6=Pas encore implémenté! @@ -47,7 +47,7 @@ defaultTerminalNetworkL7=Le support du terminal est prévu pour %version%! # Gate Behaviour networkLimitL1=Quel est le nombre maximum de portails qu'un seul réseau peut contenir ? (-1 pour illimité) -handleVehiclesL1=Les véhicules et leurs passagers pourront-ils se déplacer à travers les portails Stargate ? +handleVehiclesL1=Les véhicules et leurs passagers pourront-ils se déplacer à travers les portails StarGate ? handleVehiclesL2=minecarts, bateaux et mobs en selle = véhicules | joueurs & mobs = passagers handleLeashedCreaturesL1=Si un joueur se téléporte lorsqu'il est attaché avec une laisse a une entité, SG doit-il également téléporter l'entité? CheckPortalValidityL1=Le serveur va-t-il re-vérifier tous les portails existants au démarrage ? @@ -59,8 +59,8 @@ gateExitSpeedMultiplierL1=À quelle vitesse les joueurs devraient-ils être envo gateExitSpeedMultiplierL2=En quittant un portail, les joueurs conservent leur vitesse de déplacement originale, multipliée par cette valeur. # Economy -useEconomyL1=Stargate interagira-t-il avec l'économie de votre serveur ? -useEconomyL3=Pour ces fonctionnalités, Stargate dépend du plugin Vault. +useEconomyL1=StarGate interagira-t-il avec l'économie de votre serveur ? +useEconomyL3=Pour ces fonctionnalités, StarGate dépend du plugin Vault. taxAccountL1=Votre serveur a-t-il un compte de taxe (économie fermée)? taxAccountL2=Dans l'affirmative, veuillez indiquer le nom de votre compte d'impôt (les fonds recueillis lui seront envoyés). taxAccountL3=Sinon, laissez cette section vide (l'argent collecté sera supprimé). @@ -111,7 +111,7 @@ loggingLevelL10=Recommandé pour le dépannage de base loggingLevelL11=Imprimer les infos de débogage limitées. Imprime les événements généraux du plugin (chargement, désactivation, connexions, etc.). loggingLevelL12=Recommandé pour certains développeurs d'extensions. loggingLevelL13=Imprimer la plupart des informations de débogage. Imprime les messages détaillant la logique et le comportement du plugin. -LoggingLevelL14=Utilisé uniquement par l'équipe de développement de Stargate +LoggingLevelL14=Utilisé uniquement par l'équipe de développement de StarGate LoggingLevelL15=Imprimer tout. Imprime littéralement tout, y compris de nombreuses 𝑠𝑡𝑎𝑐𝑘 𝑡𝑟𝑎𝑐𝑒𝑠. configVersionL1=Une valeur interne utilisée par le plugin pour déterminer l'ancienneté de votre configuration. configVersionL2=Je vous en prie, ne changez pas cela. diff --git a/src/main/resources/lang/fr/fr-FR.txt b/src/main/resources/lang/fr/fr-FR.txt index a0c252d52..6f411f54f 100644 --- a/src/main/resources/lang/fr/fr-FR.txt +++ b/src/main/resources/lang/fr/fr-FR.txt @@ -54,7 +54,7 @@ conflictSpawn=Les chunks d'apparition interfèrent avec ce portail ! # Economy ecoDeduct=Déduction de %cost%. -ecoObtain=Obtenu %cost% par Stargate %portal% ! +ecoObtain=Obtenu %cost% par StarGate %portal% ! ecoInsolvent=Fonds insuffisants ! #Terminology diff --git a/src/main/resources/lang/it/config_it-IT.txt b/src/main/resources/lang/it/config_it-IT.txt index 2b0517dec..ae40960fc 100644 --- a/src/main/resources/lang/it/config_it-IT.txt +++ b/src/main/resources/lang/it/config_it-IT.txt @@ -11,35 +11,35 @@ subheaderCompat=Compatibilità subheaderLogging=Registrazione subheaderDebug=Debug descriptionCompatibility=Queste impostazioni sono fornite per migliorare le interazioni di SG con altri plugin. -descriptionLogging=Quante informazioni dovrebbero essere inviate da Stargate alla console? +descriptionLogging=Quante informazioni dovrebbero essere inviate da StarGate alla console? descriptionDebug=Queste informazioni sono fornite per aiutare gli sviluppatori a diagnosticare i problemi con questo plugin. tagNote=NOTA # General Preferences -languageL1=Quale lingua sarà utilizzata da Stargate durante la comunicazione con i tuoi utenti? +languageL1=Quale lingua sarà utilizzata da StarGate durante la comunicazione con i tuoi utenti? languageL2=Valori supportati: %values% languageL4=Se SG non è ancora disponibile nella tua lingua, sei pregato di considerare di diventare un traduttore: bungee.UsingBungeeL1=Sei connesso a un proxy compatibile con Bungee? bungee.usingBungeeL2=Impostalo a 'true' se intendi creare dei portali con il flag 'u'. -bungee.useRemoteDatabaseL1=Di Default, Stargate utilizza un database locale di SQLite per memorizzare i suoi dati. +bungee.useRemoteDatabaseL1=Di Default, StarGate utilizza un database locale di SQLite per memorizzare i suoi dati. bungee.useRemoteDatabaseL3=Se stai operando un server grande, consigliamo di utilizzare un database remoto. bungee.useRemoteDatabaseL4=Nota che un simile database è necessario, se intendi generare portali con il flag 'i'. bungee.remoteDatabaseSettings.L1=Applicabile soltanto se useRemoteDatabase è true. -bungee.remoteDatabaseSettings.driverL1=Quale driver dovrebbe essere utilizzato da Stargate per connettersi al tuo database? +bungee.remoteDatabaseSettings.driverL1=Quale driver dovrebbe essere utilizzato da StarGate per connettersi al tuo database? bungee.remoteDatabaseSettings.driverL2=Correntemente, questi sono supportati: %values% -bungee.remoteDatabaseSettings.addressL1=Dove può Stargate trovare il tuo database? -bungee.remoteDatabaseSettings.useSSLL1=Stargate dovrebbe utilizzare SSL connettendosi al tuo database? -bungee.remoteDatabaseSettings.databaseL1=Il nome del database che Stargate utilizzerà per memorizzare i suoi dati. Deve essere già esistente. -bungee.remoteDatabaseSettings.databaseL2=Se stai utilizzando Bungee, dovrebbe essere condiviso da tutte le istanze di Stargate. +bungee.remoteDatabaseSettings.addressL1=Dove può StarGate trovare il tuo database? +bungee.remoteDatabaseSettings.useSSLL1=StarGate dovrebbe utilizzare SSL connettendosi al tuo database? +bungee.remoteDatabaseSettings.databaseL1=Il nome del database che StarGate utilizzerà per memorizzare i suoi dati. Deve essere già esistente. +bungee.remoteDatabaseSettings.databaseL2=Se stai utilizzando Bungee, dovrebbe essere condiviso da tutte le istanze di StarGate. bungee.remoteDatabaseSettings.usernameL1=Credenziali da utilizzare per la connessione: -bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=Dovremmo generare un file di configurazione del database ('hikari.properties') nella tua cartella di Stargate? +bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=Dovremmo generare un file di configurazione del database ('hikari.properties') nella tua cartella di StarGate? bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL2=Così facendo, tutte le remoteDatabaseSettings di cui sopra saranno ignorate, in favore del nuovo file! bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL4=Ciò ti consente di utilizzare le funzionalità RDMS avanzate, quali limiti di pool, dimensioni della cache, etc. bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL5=Un elenco delle impostazioni disponibili si può trovare a questo link: %link%. defaultGateNetworkL1=Quale rete sarà utilizzata quando nessuna ne è specificata? (Lunghezza massima: 12 caratteri) defaultGateNetworkL3=Nota che, ciò, si applica principalmente agli utenti con il nodo stargate.create.network. defaultGateNetworkL4=Generalmente, quel nodo è dato al personale (consigliamo stargate.create.personal per gli utenti). -defaultTerminalNetworkL1=Quale rete sarà riservata ai portali del terminale ('T') da Stargate? +defaultTerminalNetworkL1=Quale rete sarà riservata ai portali del terminale ('T') da StarGate? defaultTerminalNetworkL3=Generalmente, questa funzionalità è utilizzata per generare un gruppo di portali noto come 'Terminale'. defaultTerminalNetworkL4=Utilizzando questa rete, i giocatori possono pagare per connettere le proprie città/basi/negozi/etc. al terminale. defaultTerminalNetworkL6=Non ancora implementato! @@ -47,29 +47,29 @@ defaultTerminalNetworkL7=Il supporto al terminale è previsto per la %version%! # Gate Behaviour networkLimitL1=Qual è il numero massimo di portali che una singola rete può contenere? (-1 per illimitati) -handleVehiclesL1=I veicoli e loro passeggeri potranno viaggiare attraverso i portali di Stargate? +handleVehiclesL1=I veicoli e loro passeggeri potranno viaggiare attraverso i portali di StarGate? handleVehiclesL2=carrelli da miniera, barche e mob con sella = veicoli | giocatori e mob = passeggeri handleLeashedCreaturesL1=Se un giocatore si teletrasporta mentre attaccato con un guinzaglio a un'entità, SG dovrebbe teletrasportare anche l'entità? CheckPortalValidityL1=Il server verificherà nuovamente tutti i portali esistenti, all'avvio? CheckPortalValidityL3=Ciò verifica che i portali previsti siano presenti e stiano utilizzando una disposizione valida. CheckPortalValidityL4=Progettato per identificare le modifiche al file .gate, le modifiche al mondo e la rigenerazione del terreno. -destroyOnExplosionL1=Gli Stargate possono esser rotti da un'esplosione? +destroyOnExplosionL1=Gli StarGate possono esser rotti da un'esplosione? destroyOnExplosionL2=[tnt, creeper, etc.] gateExitSpeedMultiplierL1=A quale velocità dovrebbero i giocatori esser espulsi dai portali? gateExitSpeedMultiplierL2=Uscendo da un portale, i giocatori mantengono la loro velocità di movimento originale, moltiplicata per questo valore. # Economy -useEconomyL1=Stargate interagirà con l'economia del tuo server? -useEconomyL3=Per queste funzionalità, Stargate dipende dal plugin Vault. +useEconomyL1=StarGate interagirà con l'economia del tuo server? +useEconomyL3=Per queste funzionalità, StarGate dipende dal plugin Vault. taxAccountL1=Il tuo server ha un conto fiscale (economia chiusa)? taxAccountL2=Se sì, sei pregato di fornire il tuo conto fiscale (il denaro raccolto sarà inviato a esso). taxAccountL3=Altrimenti, lascia vuota questa sezione (il denaro raccolto sarà eliminato). TaxAccountL5=Nota che il denaro 'usageCost' è escluso da questo sistema, quando gateOwnerRevenue è 'true'. creationCostL1=Quanto sarà detratto dai conti dei giocatori alla creazione di un nuovo portale? destructionCostL1=Quanto sarà detratto dai conti dei giocatori alla distruzione di un portale esistente? -usageCostL1=Quanto sarà detratto dai conti dei giocatori all'utilizzo di uno Stargate per teletrasportarsi? -usageCostL2=Ciò non si applica agli Stargate con il flag 'f'. -gateOwnerRevenueL1=Le tariffe raccolte per 'usecost' saranno pagate a chiunque abbia creato (possieda) lo Stargate in questione? +usageCostL1=Quanto sarà detratto dai conti dei giocatori all'utilizzo di uno StarGate per teletrasportarsi? +usageCostL2=Ciò non si applica agli StarGate con il flag 'f'. +gateOwnerRevenueL1=Le tariffe raccolte per 'usecost' saranno pagate a chiunque abbia creato (possieda) lo StarGate in questione? gateOnwerRevenueL2=Se 'false', i fondi raccolti saranno eliminati (o inviati al taxAccount). chargeFreeDestinationL1='creationCost' sarà comunque addebitato, se la destinazione del nuovo portale è un portale con il flag 'f'? chargeFreeDestinationL2=Nota che, ciò, si applica esclusivamente ai portali fissi. @@ -77,7 +77,7 @@ chargeFreeDestinationL2=Nota che, ciò, si applica esclusivamente ai portali fis # Aesthetic Tweaks signFormattingL1=Queste impostazioni sono utilizzate per personalizzare i colori e stili utilizzati da SF, alla formattazione dei cartelli. signFormattingL2=Per opzioni di stile più avanzate, sei pregato di utilizzare https://sgrewritten.org/extraColours -signFormatting.color.L1=Il colore predefinito del testo su tutti i cartelli dello Stargate (la luminosità varia a seconda del materiale del cartello) +signFormatting.color.L1=Il colore predefinito del testo su tutti i cartelli dello StarGate (la luminosità varia a seconda del materiale del cartello) signFormatting.color.L2=Un elenco dei colori validi si può trovare su https://sgrewritten.org/colourTypes signFormatting.pointerBehaviourL1=SG evidenzia le destinazioni selezionate dai giocatori con il simbolo di una lancetta, allo scorrimento dell'utente. signFormatting.pointerBehaviourL2=Come dovrebbe essere stilizzato il simbolo di una lancetta da SG? (https://sgrewritten.org/pointerStyles) @@ -91,7 +91,7 @@ disableCustomColoredNamesL4=SG dovrebbe disabilitare tale comportamento, forzand rememberLastDestinationL1=L'ultimo portale in rete di destinazione connesso sarà elencato per primo nel menu di scorrimento? #Technical -portalFileL1=Quando useRemoteDatabase è 'false', Stargate memorizza tutti i dati del suo portale in un flatfile. +portalFileL1=Quando useRemoteDatabase è 'false', StarGate memorizza tutti i dati del suo portale in un flatfile. portalFileL2=Come dovrebbe esser denominato questo flatfile? gateFolderL1=Correntemente, all'avvio, le disposizioni del portale sono ricercate in una cartella, memorizzata come '.gate'. gateFolderL2=Dove si trova quella cartella? @@ -111,7 +111,7 @@ loggingLevelL10=Consigliato per la risoluzione dei problemi di base loggingLevelL11=Stampa informazioni di debug limitate. Stampa eventi generici del plugin (caricamento, disabilitazione, connessioni, etc.). loggingLevelL12=Consigliato per alcuni sviluppatori di addon. loggingLevelL13=Stampa gran parte delle info di debug. Stampa messaggi dettagliati sulla logica e comportamento del plugin. -LoggingLevelL14=Utilizzato soltanto dal team di sviluppo principale di Stargate +LoggingLevelL14=Utilizzato soltanto dal team di sviluppo principale di StarGate LoggingLevelL15=Stampa tutto. Stampa letteralmente tutto, incluse numerose tracce dello stack. configVersionL1=Un valore interno, utilizzato dal plugin per determinare l'età della tua configurazione. configVersionL2=Sei pregato di non modificarlo. diff --git a/src/main/resources/lang/it/it-IT.txt b/src/main/resources/lang/it/it-IT.txt index 402f40a30..9f2b36fc4 100644 --- a/src/main/resources/lang/it/it-IT.txt +++ b/src/main/resources/lang/it/it-IT.txt @@ -54,7 +54,7 @@ conflictSpawn=I chunk di generazione stanno interferendo con questo portale! # Economy ecoDeduct=%cost% detratto. -ecoObtain=%cost% ottenuto dallo Stargate %portal%! +ecoObtain=%cost% ottenuto dallo StarGate %portal%! ecoInsolvent=Fondi Insufficienti! #Terminology @@ -69,7 +69,7 @@ local=Locale #Temporary unimplementedInterserver=I portali tra server sono ancora in via di sviluppo attivo e sono stati implementati soltanto parzialmente. -unimplementedIConflict=Le reti locali e tra server %name% sono correntemente separate; in un aggiornamento futuro, saranno unite. \nQualsiasi Stargate correntemente sulla rete tra server %name% sarà spostato alla rete locale con lo stesso nome. +unimplementedIConflict=Le reti locali e tra server %name% sono correntemente separate; in un aggiornamento futuro, saranno unite. \nQualsiasi StarGate correntemente sulla rete tra server %name% sarà spostato alla rete locale con lo stesso nome. unimplementedFlag=I flag %flags% non sono ancora stati implementati. #Parity @@ -78,5 +78,5 @@ parityCommand=Installazione automatica dei moduli %modules%! Potrebbe richiedere #Admin adminReload=Configurazione ricaricata! adminInfo=Eseguendo la versione %version%. Changelog: https://git.io/JD4Qo -adminHelp=La documentazione di Stargate si può trovare su https://git.io/JDclf +adminHelp=La documentazione di StarGate si può trovare su https://git.io/JDclf translatedBy=fr33soul & herbie_23 \ No newline at end of file diff --git a/src/main/resources/lang/ja/ja-JP.txt b/src/main/resources/lang/ja/ja-JP.txt index 8de0aaba5..fa3732de0 100644 --- a/src/main/resources/lang/ja/ja-JP.txt +++ b/src/main/resources/lang/ja/ja-JP.txt @@ -53,7 +53,7 @@ conflictSpawn=スポーンチャンクがこのポータルを妨害していま # Economy ecoDeduct=%cost%を差し引きました。 -ecoObtain=Stargate%portal%から%cost%を入手しました! +ecoObtain=StarGate%portal%から%cost%を入手しました! ecoInsolvent=お金が足りません! #Terminology diff --git a/src/main/resources/lang/nl/config_nl-NL.txt b/src/main/resources/lang/nl/config_nl-NL.txt index 1c46849fa..b7c79a7e8 100644 --- a/src/main/resources/lang/nl/config_nl-NL.txt +++ b/src/main/resources/lang/nl/config_nl-NL.txt @@ -21,7 +21,7 @@ languageL2=Ondersteunde waardes: %values% languageL4=Als SG nog niet beschikbaar is in jouw taal, overweeg dan om een vertaler te worden: bungee.UsingBungeeL1=Ben je verbonden met een bungee compatibele proxie? bungee.usingBungeeL2=Zet dit op waar als je poorten wilt gaan bouwen met de 'u'-vlag. -bungee.useRemoteDatabaseL1=Als standaard gebruikt Stargate een lokale SQLite database om de gegevens op te slaan. +bungee.useRemoteDatabaseL1=Als standaard gebruikt StarGate een lokale SQLite database om de gegevens op te slaan. bungee.useRemoteDatabaseL3=Als u een grote server draait, raden wij u aan een externe database te gebruiken. bungee.useRemoteDatabaseL4=Houd er rekening mee dat een dergelijke databank nodig is als je poorten met de vlag 'i' wilt bouwen. bungee.remoteDatabaseSettings.L1=Alleen toepasbaar als useRemoteDatabase waar is. @@ -29,8 +29,8 @@ bungee.remoteDatabaseSettings.driverL1=Welk stuurprogramma moet stargate gebruik bungee.remoteDatabaseSettings.driverL2=Deze worden momenteel ondersteund: %values% bungee.remoteDatabaseSettings.addressL1=Waar kan stargate je database vinden? bungee.remoteDatabaseSettings.useSSLL1=Moet stargate SSL gebruiken bij het verbinden met je database? -bungee.remoteDatabaseSettings.databaseL1=De naam van de database die Stargate zal gaan gebruiken om de gegevens in op te slaan. Moet al bestaan. -bungee.remoteDatabaseSettings.databaseL2=Als u Bungee gebruikt, moet dit worden gedeeld over alle Stargate instanties. +bungee.remoteDatabaseSettings.databaseL1=De naam van de database die StarGate zal gaan gebruiken om de gegevens in op te slaan. Moet al bestaan. +bungee.remoteDatabaseSettings.databaseL2=Als u Bungee gebruikt, moet dit worden gedeeld over alle StarGate instanties. bungee.remoteDatabaseSettings.usernameL1=Inloggegevens om te gebruiken voor de verbinding: bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=Moeten we een database configuratie bestand ('hikari.properties') genereren in je stargate map? bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL2=Dit zal alle remoteDatabaseInstellingen hierboven negeren ten gunste van het nieuwe bestand. @@ -39,7 +39,7 @@ bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL5=Een lijst met besc defaultGateNetworkL1=Welk netwerk zal worden gebruikt wanneer er geen is opgegeven? (Maximale lengte 12 tekens) defaultGateNetworkL3=Houd er rekening mee dat dit primair van toepassing is op gebruikers met de stargate.create.network knoop defaultGateNetworkL4=Over het algemeen wordt deze knoop aan medewerkers gegeven (wij raden stargate.create.personal voor gebruikers aan). -defaultTerminalNetworkL1=Welk netwerk zal Stargate reserveren voor terminal ('T') portalen? +defaultTerminalNetworkL1=Welk netwerk zal StarGate reserveren voor terminal ('T') portalen? defaultTerminalNetworkL3=In het algemeen wordt deze functie gebruikt om een groep portalen in de spawn bekend te maken als een 'Terminal'. defaultTerminalNetworkL4=Met behulp van dit netwerk kunnen spelers tegen betaling hun steden/basissen/winkels/etc. met de terminal verbinden. defaultTerminalNetworkL6=Nog niet geïmplementeerd. @@ -47,7 +47,7 @@ defaultTerminalNetworkL7=Terminalondersteuning is gepland voor %version%! # Gate Behaviour networkLimitL1=Wat is het maximale aantal poorten dat een enkel netwerk mag bevatten? (-1 voor onbeperkt) -handleVehiclesL1=Zullen voertuigen en hun passagiers via de Stargate portalen kunnen reizen? +handleVehiclesL1=Zullen voertuigen en hun passagiers via de StarGate portalen kunnen reizen? handleVehiclesL2=Mijnkarretjes, boten, & gezadelde mobs = voertuigen | spelers & mobs = passagiers handleLeashedCreaturesL1=Als een speler teleporteert terwijl hij aan een entiteit is gekoppeld via een leiband, moet SG de entiteit dan ook teleporteren? CheckPortalValidityL1=Zal de server alle bestaande portalen opnieuw verifiëren bij het opstarten? @@ -59,8 +59,8 @@ gateExitSpeedMultiplierL1=Met welke snelheid moeten spelers uit de portalen word gateExitSpeedMultiplierL2=Bij het verlaten van een poort, behouden spelers hun oorspronkelijke bewegingssnelheid, vermenigvuldigd met deze waarde. # Economy -useEconomyL1=Zal Stargate interactie hebben met de economie van uw server? -useEconomyL3=Voor deze functies is Stargate afhankelijk van de Vault plugin. +useEconomyL1=Zal StarGate interactie hebben met de economie van uw server? +useEconomyL3=Voor deze functies is StarGate afhankelijk van de Vault plugin. taxAccountL1=Heeft jouw server een belastingrekening (gesloten economie)? taxAccountL2=Als dit het geval is, geef dan de naam van je belastingrekening op (het geïnde geld wordt er naartoe gestuurd). taxAccountL3=Zo niet, laat deze sectie leeg (het geïnde geld wordt verwijderd). @@ -104,7 +104,7 @@ loggingLevelL10=Aanbevolen voor eenvoudige probleemoplossing loggingLevelL11=Beperkte foutopsporingsinformatie afdrukken. Print algemene gebeurtenissen van een plugin (laden, uitschakelen, verbindingen, etc.) loggingLevelL12=Aanbevolen voor sommige add-on-ontwikkelaars. loggingLevelL13=Print de meeste foutmelding-info. Print gedetailleerde berichten die de logica en het gedrag van de plugin beschrijven. -LoggingLevelL14=Wordt alleen gebruikt door Stargate's kern ontwikkelingsteam +LoggingLevelL14=Wordt alleen gebruikt door StarGate's kern ontwikkelingsteam LoggingLevelL15=Alles afdrukken. Print letterlijk alles, inclusief vele stapelsporen configVersionL1=Een interne waarde die gebruikt wordt door de plugin om te bepalen hoe oud je configuratie is. configVersionL2=Wijzig dit alstublieft niet. diff --git a/src/main/resources/lang/nl/nl-NL.txt b/src/main/resources/lang/nl/nl-NL.txt index 861713a85..6c390db38 100644 --- a/src/main/resources/lang/nl/nl-NL.txt +++ b/src/main/resources/lang/nl/nl-NL.txt @@ -53,7 +53,7 @@ conflictSpawn=Het spawngebied verstoort dit portaal! # Economy ecoDeduct=%cost% afgetrokken -ecoObtain=%cost% ontvangen van Stargate %portal%! +ecoObtain=%cost% ontvangen van StarGate %portal%! ecoInsolvent=Onvoldoende saldo! #Terminology @@ -75,5 +75,5 @@ unimplementedFlag=De %flags% markeringen zijn nog niet geïmplementeerd. #Admin adminReload=Configuratie herladen! adminInfo=Uitvoeren van versie %version%. Changelog: https://git.io/JD4Qo -adminHelp=De documentatie van Stargate kan gevonden worden op https://git.io/JDclf +adminHelp=De documentatie van StarGate kan gevonden worden op https://git.io/JDclf translatedBy=Grovert11 & Matriarch! \ No newline at end of file diff --git a/src/main/resources/lang/sv-SE/sv-SE.txt b/src/main/resources/lang/sv-SE/sv-SE.txt index 7d2dd2c25..b51c70fbb 100644 --- a/src/main/resources/lang/sv-SE/sv-SE.txt +++ b/src/main/resources/lang/sv-SE/sv-SE.txt @@ -54,7 +54,7 @@ conflictSpawn=Spawn-chunks stör denna portal! # Economy ecoDeduct=Avdrog %cost%. -ecoObtain=Erhöll %cost% från Stargate %portal%! +ecoObtain=Erhöll %cost% från StarGate %portal%! ecoInsolvent=Inte tillräckligt med pengar. #Terminology diff --git a/src/main/resources/lang/tr/config_tr-TR.txt b/src/main/resources/lang/tr/config_tr-TR.txt index d729a293b..e8d3bbe29 100644 --- a/src/main/resources/lang/tr/config_tr-TR.txt +++ b/src/main/resources/lang/tr/config_tr-TR.txt @@ -21,7 +21,7 @@ languageL2=Desteklenen değerler: %values% languageL4=Eğer Stargate sizin dilinizde mevcut değilse çevirmen olmayı düşünün: bungee.UsingBungeeL1=Bungee uyumlu bir vekil sunucuya mı bağlısın? bungee.usingBungeeL2=Eğer "u" geçit tipini kullanmayı planlıyorsanız bunu "true" olarak değiştirin. -bungee.useRemoteDatabaseL1=Varsayılan olarak Stargate SQLite veritabanı kullanır. +bungee.useRemoteDatabaseL1=Varsayılan olarak StarGate SQLite veritabanı kullanır. bungee.useRemoteDatabaseL3=Eğer büyük bir sunucu çalıştırıyorsanız uzak bir veritabanı kullanmanızı öneririz. bungee.useRemoteDatabaseL4="i" geçip tipi ile geçitler oluşturmayı planlıyorsanız o tarz bir veritabanı gerekli olduğunu unutmayınız. bungee.remoteDatabaseSettings.L1=Sadece useRemoteDatabase "true" olduğunda uygulanabilir. @@ -29,7 +29,7 @@ bungee.remoteDatabaseSettings.driverL1=Stargate veritabanınıza bağlanmak içi bungee.remoteDatabaseSettings.driverL2=Şuan bu değerler desteklenmektedir: %values% bungee.remoteDatabaseSettings.addressL1=Stargate veritabanınızı nerede bulabilir? bungee.remoteDatabaseSettings.useSSLL1=Stargate veritabanınıza bağlanırken SSL kullanmalı mı? -bungee.remoteDatabaseSettings.databaseL1=Stargate'nin verilerini saklayacağı veritabanının ismi. Zaten var olmalı. +bungee.remoteDatabaseSettings.databaseL1=StarGate'nin verilerini saklayacağı veritabanının ismi. Zaten var olmalı. bungee.remoteDatabaseSettings.databaseL2=Eğer Bungee kullanıyorsanız bu tüm Stargate sunucularıyla paylaşılmalı. bungee.remoteDatabaseSettings.usernameL1=Bağlantı için kullanılacak olan bilgiler: bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=Stargate klasörüne bir veritabanı yapılandırma dosyası ('hikari.properties') oluşturmalı mıyız? @@ -47,7 +47,7 @@ defaultTerminalNetworkL7=Terminal desteği %version% için planlanmıştır! # Gate Behaviour networkLimitL1=Bir ağ en fazla kaç geçit içerebilir? (Sınırsız için -1) -handleVehiclesL1=Araçlar ve yolcuları Stargate geçitlerinden geçebilecek mi? +handleVehiclesL1=Araçlar ve yolcuları StarGate geçitlerinden geçebilecek mi? handleVehiclesL2=vagonlar, botlar ve eyerli moblar = araçlar | oyuncular ve moblar = yolcular handleLeashedCreaturesL1=Eğer bir oyuncu kayışla bir varlığa bağlıyken geçitten geçerse Stargate onu da ışınlamalı mı? CheckPortalValidityL1=Sunucu başlangıçta tüm geçitleri yeniden doğrulayacak mı? @@ -59,8 +59,8 @@ gateExitSpeedMultiplierL1=Oyuncular geçitlerden hangi hız ile çıkarılmalı? gateExitSpeedMultiplierL2=Bir geçitten çıkarken oyuncular özgün hareket hızlarının bu sayı ile çarpılmış halini korur. # Economy -useEconomyL1=Stargate sunucu ekonomisi ile etkileşime girecek mi? -useEconomyL3=Bu özellikler için Stargate, Vault eklentisine bağlıdır. +useEconomyL1=StarGate sunucu ekonomisi ile etkileşime girecek mi? +useEconomyL3=Bu özellikler için StarGate, Vault eklentisine bağlıdır. taxAccountL1=Sunucun vergi hesabı (kapalı ekonomi) var mı? taxAccountL2=Eğer öyleyse lütfen vergi hesabının ismini sağlayınız (toplanan para o hesaba gönderilecek). taxAccountL3=Eğer yoksa bu kısmı boş bırakın (toplanan para silinecektir). @@ -75,7 +75,7 @@ chargeFreeDestinationL1=Geçidin istikameti 'f' tipi bir geçit olsa bile 'creat chargeFreeDestinationL2=Bunun sadece istikameti belli geçitlerde uygulandığını unutmayınız. # Aesthetic Tweaks -signFormattingL1=Bu ayarlar Stargate'nin tabelaları formatlarken kullandığı renkler ve stilleri özelleştirilmesine yarar. +signFormattingL1=Bu ayarlar StarGate'nin tabelaları formatlarken kullandığı renkler ve stilleri özelleştirilmesine yarar. signFormattingL2=Daha gelişmiş stil seçenekleri için lütfen https://sgrewritten.org/extraColours adresini ziyaret edebilirsiniz. signFormatting.color.L1=Stargate tabelalarında kullanılan varsayılan renk (parlaklık tabela materyaline göre değişir) signFormatting.color.L2=Geçerli renklerin listesini https://sgrewritten.org/colourTypes adresinde bulabilirsiniz. diff --git a/src/main/resources/lang/tr/tr-TR.txt b/src/main/resources/lang/tr/tr-TR.txt index 367fcf909..45f3356b3 100644 --- a/src/main/resources/lang/tr/tr-TR.txt +++ b/src/main/resources/lang/tr/tr-TR.txt @@ -78,5 +78,5 @@ parityCommand=%modules% isimli modül(ler) otomatik olarak kuruluyor! Bu işlem #Admin adminReload=Yapılandırma yeniden yüklendi! adminInfo=Şu anki versiyon %version%. Geliştirici Günlüğü: https://git.io/JD4Qo -adminHelp=Stargate'in belgelerine https://git.io/JDclf üzerinden ulaşabilirsiniz +adminHelp=StarGate'in belgelerine https://git.io/JDclf üzerinden ulaşabilirsiniz translatedBy=yugurr & axolotlagatsuma \ No newline at end of file diff --git a/src/main/resources/lang/uk/config_uk-UA.txt b/src/main/resources/lang/uk/config_uk-UA.txt index 725a7fdcc..7c99813a9 100644 --- a/src/main/resources/lang/uk/config_uk-UA.txt +++ b/src/main/resources/lang/uk/config_uk-UA.txt @@ -21,7 +21,7 @@ languageL2=Підтримувані значення: %values% languageL4=Якщо SG ще не доступний вашою мовою, подумайте про те, щоб стати перекладачем: bungee.UsingBungeeL1=Ви підключені до проксі-сервера, сумісного з Bungee? bungee.usingBungeeL2=Встановіть значення true, якщо ви збираєтеся створювати шлюз з позначкою «u». -bungee.useRemoteDatabaseL1=За замовчуванням Stargate використовує локальну базу даних SQLite для зберігання своїх даних. +bungee.useRemoteDatabaseL1=За замовчуванням StarGate використовує локальну базу даних SQLite для зберігання своїх даних. bungee.useRemoteDatabaseL3=Якщо ви використовуєте великий сервер, ми рекомендуємо використовувати віддалену базу даних. bungee.useRemoteDatabaseL4=Зауважте, що така база даних потрібна, якщо ви збираєтеся створювати шлюзи з позначкою «i». bungee.remoteDatabaseSettings.L1=Застосовується, лише якщо useRemoteDatabase має значення true. @@ -29,8 +29,8 @@ bungee.remoteDatabaseSettings.driverL1=Який драйвер має викор bungee.remoteDatabaseSettings.driverL2=Наразі підтримується: %values% bungee.remoteDatabaseSettings.addressL1=Де Stargate може знайти вашу базу даних? bungee.remoteDatabaseSettings.useSSLL1=Чи повинно Stargate використовувати SSL під час підключення до вашої бази даних? -bungee.remoteDatabaseSettings.databaseL1=Назва бази даних, яку Stargate використовуватиме для зберігання своїх даних. Має вже існувати. -bungee.remoteDatabaseSettings.databaseL2=Якщо ви використовуєте Bungee, це має бути спільно для всіх екземплярів Stargate. +bungee.remoteDatabaseSettings.databaseL1=Назва бази даних, яку StarGate використовуватиме для зберігання своїх даних. Має вже існувати. +bungee.remoteDatabaseSettings.databaseL2=Якщо ви використовуєте Bungee, це має бути спільно для всіх екземплярів StarGate. bungee.remoteDatabaseSettings.usernameL1=Облікові дані для підключення: bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=Чи маємо ми створити файл конфігурації бази даних ('hikari.properties') у вашій папці Stargate? bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL2=Це призведе до ігнорування всіх наведених вище параметрів remoteDatabaseSettings на користь нового файлу! @@ -39,7 +39,7 @@ bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL5=Список до defaultGateNetworkL1=Яка мережа використовуватиметься, якщо жодна не вказана? (Макс. довжина 12 символів) defaultGateNetworkL3=Зауважте, що це в першу чергу стосується користувачів із вузлом stargate.create.network. defaultGateNetworkL4=Як правило, цей вузол надається персоналу (ми рекомендуємо stargate.create.personal для користувачів). -defaultTerminalNetworkL1=Яку мережу Stargate зарезервує для порталів термінала ('T')? +defaultTerminalNetworkL1=Яку мережу StarGate зарезервує для порталів термінала ('T')? defaultTerminalNetworkL3=Як правило, ця функція використовується для створення групи порталів у спавні, відомої як «Термінал». defaultTerminalNetworkL4=Використовуючи цю мережу, гравці можуть платити за підключення своїх міст/баз/магазинів тощо до термінала. defaultTerminalNetworkL6=Ще не реалізовано! @@ -47,7 +47,7 @@ defaultTerminalNetworkL7=Підтримка терміналів передба # Gate Behaviour networkLimitL1=Яку максимальну кількість шлюзів може містити одна мережа? (-1 для необмеженого) -handleVehiclesL1=Чи зможуть транспорти та їхні пасажири подорожувати через портали Stargate? +handleVehiclesL1=Чи зможуть транспорти та їхні пасажири подорожувати через портали StarGate? handleVehiclesL2=вагонетки, човни та моби з сідлом = транспорти | гравці та моби = пасажири handleLeashedCreaturesL1=Якщо гравець телепортується, бувши на сутності, чи повинен SG також телепортувати сутність? CheckPortalValidityL1=Чи буде сервер повторно перевіряти всі наявні портали під час запуску? @@ -59,8 +59,8 @@ gateExitSpeedMultiplierL1=З якою швидкістю потрібно вив gateExitSpeedMultiplierL2=При виході зі шлюзу гравці зберігають початкову швидкість руху, помножену на це значення. # Economy -useEconomyL1=Чи взаємодіятиме Stargate з економікою вашого сервера? -useEconomyL3=Для цих функцій Stargate залежить від плагіна Vault. +useEconomyL1=Чи взаємодіятиме StarGate з економікою вашого сервера? +useEconomyL3=Для цих функцій StarGate залежить від плагіна Vault. taxAccountL1=Чи є у вашого сервера податковий рахунок (закрита економіка)? taxAccountL2=Якщо так, будь ласка, вкажіть назву свого податкового рахунку (на нього будуть перераховані зібрані гроші). taxAccountL3=Якщо ні, залиште цей розділ порожнім (зібрані гроші будуть видалені). @@ -111,7 +111,7 @@ loggingLevelL10=Рекомендується для базового усуне loggingLevelL11=Друкувати обмежену налагоджувальну інформацію. Друкує загальні події плагіна (завантаження, вимкнення, з’єднання тощо). loggingLevelL12=Рекомендовано для деяких розробників аддонів. loggingLevelL13=Виводити більшість налагоджувальної інформації. Виводить повідомлення з детальним описом логіки та поведінки плагіна. -LoggingLevelL14=Використовується лише основною командою розробників Stargate +LoggingLevelL14=Використовується лише основною командою розробників StarGate LoggingLevelL15=Друкує все. Друкує буквально все, включно з численними слідами стека. configVersionL1=Внутрішнє значення, яке використовується плагіном для визначення того, скільки років вашій конфігурації. configVersionL2=Будь ласка, не змінюйте це. diff --git a/src/main/resources/lang/uk/uk-UA.txt b/src/main/resources/lang/uk/uk-UA.txt index 43ed727ce..ade5788ca 100644 --- a/src/main/resources/lang/uk/uk-UA.txt +++ b/src/main/resources/lang/uk/uk-UA.txt @@ -53,7 +53,7 @@ conflictSpawn=Чанки спавну заважають цьому портал # Economy ecoDeduct=Вираховано %cost%. -ecoObtain=Отримано %cost% на Stargate %portal%! +ecoObtain=Отримано %cost% на StarGate %portal%! ecoInsolvent=Недостатньо коштів! #Terminology @@ -76,5 +76,5 @@ unimplementedFlag=Позначки %flags% ще не реалізовано. #Admin adminReload=Конфігурацію перезавантажено! adminInfo=Запускається версія %version%. Журнал змін: https://git.io/JD4Qo -adminHelp=Документацію Stargate можна знайти за адресою https://git.io/JDclf +adminHelp=Документацію StarGate можна знайти за адресою https://git.io/JDclf translatedBy=Veydzher \ No newline at end of file diff --git a/src/main/resources/lang/zh-CN/config_zh-CN.txt b/src/main/resources/lang/zh-CN/config_zh-CN.txt index 7c6dc676c..1edb41275 100644 --- a/src/main/resources/lang/zh-CN/config_zh-CN.txt +++ b/src/main/resources/lang/zh-CN/config_zh-CN.txt @@ -3,21 +3,118 @@ headerVersion=版本:%version% headerDocumentation=相关文档链接:%link% headerReports=错误报告: %link% headerPreferences=常规设置 +headerBehaviour=星门行为 headerEconomy=经济 headerAesthetic=外观调整 +headerTechnical=技术性 subheaderCompat=兼容性 subheaderLogging=日志 subheaderDebug=Debug +descriptionCompatibility=这些设定用于提升星门与其他插件联动的效果。 +descriptionLogging=星门向控制台发送信息的详细程度? +descriptionDebug=这些设置会给开发者提供解决插件问题的相关信息。 +tagNote=注意 # General Preferences +languageL1=在玩家使用星门时,插件应该使用哪种语言? +languageL2=支持填入:%values% +languageL4=若本插件在你的语言中不可用,请考虑为我们贡献译文: +bungee.UsingBungeeL1=你连接的群组服是否支持 Bungee? +bungee.usingBungeeL2=若你需要在 'u' 标志存在时创建星门,请将该项设置为 true。 +bungee.useRemoteDatabaseL1=默认情况下,本插件使用 SQLIte 数据库进行存储。 +bungee.useRemoteDatabaseL3=若你正在运行较大规模的服务器,我们推荐使用远程数据库。 +bungee.useRemoteDatabaseL4=若你在带有 'i' 标志的情况下创建星门,则需要注意必须使用该种数据库。 +bungee.remoteDatabaseSettings.L1=仅在 useRemoteDatabase 设置为为 true 时可用。 +bungee.remoteDatabaseSettings.driverL1=本插件连接至数据库使用的驱动类型? +bungee.remoteDatabaseSettings.driverL2=当前支持:%values% +bungee.remoteDatabaseSettings.addressL1=插件可以在哪里找到你的数据库? +bungee.remoteDatabaseSettings.useSSLL1=连接至数据库时插件是否需要使用 SSL? +bungee.remoteDatabaseSettings.databaseL1=本插件用于存储的数据库名称。所填名称需要在数据库中预先创建。 +bungee.remoteDatabaseSettings.databaseL2=若你使用的是 Bungee 核心,则这些数据会在安装了本插件的子服上同步。 +bungee.remoteDatabaseSettings.usernameL1=用于连接的登录凭据: +bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL1=是否要在本插件的文件夹中生成一个数据库配置文件(“hikari.properties”)? +bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL2=这么做会使得新文件无视 remoteDatamaseSettings 下的设置! +bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL4=这允许你使用高级的 RDMS 功能,例如连接池限制、缓存大小等。 +bungee.remoteDatabaseSettings.advancedDatabaseConfigurationL5=可用设置可在如下链接中找到:%link%。 +defaultGateNetworkL1=在未指定时使用哪种网络类型?(最大 12 字符) +defaultGateNetworkL3=请注意,这会应用至所有拥有 stargate.create.network 权限的玩家。 +defaultGateNetworkL4=一般情况下,这个节点只应被管理员拥有(对于玩家,我们推荐给予 stargate.create.personal 权限)。 +defaultTerminalNetworkL1=插件对终端(“T”)传送门保留的网络是什么? +defaultTerminalNetworkL3=一般来说,这个功能会将主区域创建的一系列传送门形成一个“终端”。 +defaultTerminalNetworkL4=在使用此网络时,玩家可以付费连接至他们的城镇/基地/商店/等,至“终端”。 +defaultTerminalNetworkL6=尚未实现! +defaultTerminalNetworkL7=终端支持将在 %version% 版本上线! # Gate Behaviour +networkLimitL1=单个网络能容纳的最大传送门数量是多少?(设置为 -1 表示不作限制) +handleVehiclesL1=是否允许载具及其骑乘者使用星门? +handleVehiclesL2=矿车、船、带鞍的生物即为载具,而玩家与其他实体即为骑乘者 +handleLeashedCreaturesL1=若玩家手持栓绳时使用星门,是否将被拴住的生物一并传送? +CheckPortalValidityL1=服务器重启时是否重新验证现存的传送门? +CheckPortalValidityL3=这个检查会确认传送门是否存在,及是否使用了有效的样式。 +CheckPortalValidityL4=这个功能可以用于检测 .gate 文件的改变,世界变动及地形重生成导致的星门潜在失效问题。 +destroyOnExplosionL1=爆炸是否可以破坏本插件的星门? +destroyOnExplosionL2=[TNT、苦力怕等] +gateExitSpeedMultiplierL1=玩家离开传送门时的速度有多大? +gateExitSpeedMultiplierL2=在离开传送门时,玩家会保留进入时的加速度,离开后的速度为原速度乘以该值所得。 # Economy +useEconomyL1=是否允许本插件与服务器经济插件交互? +useEconomyL3=本插件依赖 Vault 实现这些功能。 +taxAccountL1=你的服务器是否有税收专用账号(封闭经济)? +taxAccountL2=若有,请将税收账号的名称填入此处(所得税款会流向这个账号)。 +taxAccountL3=若无,请留空(所得税收会被直接删除)。 +TaxAccountL5=需要注意的是 usageCost 的钱会在 gateOwnerRevenue 设置为 true 时忽略。 +creationCostL1=创建新星门需要玩家支付多少钱? +destructionCostL1=移除现有星门需要玩家支付多少钱? +usageCostL1=使用已有星门需要玩家支付多少钱? +usageCostL2=这些内容不会对带有“f”标志的星门生效。 +gateOwnerRevenueL1=“使用收费”是否流向创建(拥有)该星门的玩家? +gateOnwerRevenueL2=若为 false,被支付的钱款会直接消失(或发送至税收账号)。 +chargeFreeDestinationL1=若目的地为带“f”标志的星门,是否收取“creationCost”中规定的价格? +chargeFreeDestinationL2=这个选项仅对固定星门生效。 # Aesthetic Tweaks +signFormattingL1=这些设定会在星门格式化告示牌时决定其颜色和样式。 +signFormattingL2=对更高级的样式选项,请使用 https://sgrewritten.org/extraColours 网站。 +signFormatting.color.L1=在所有星门告示牌上的默认文本颜色(亮度会基于告示牌材质略有差距) +signFormatting.color.L2=可用颜色可以在 https://sgrewritten.org/colourTypes 找到 +signFormatting.pointerBehaviourL1=星门会以指针符号高亮玩家选定的目的地,并使用滚轮切换目的地。 +signFormatting.pointerBehaviourL2=星门的指针符号样式应当是什么样的?(https://sgrewritten.org/pointerStyles) +signFormatting.pointerBehaviourL3=可用选项: +signFormatting.pointerBehaviourL4=1: 无样式(指针为告示牌所使用文本的默认颜色)。 +signFormatting.pointerBehaviourL5=2:目的地类型(指针颜色受目的地告示牌文本颜色影响) +signFormatting.pointerBehaviourL6=3:高亮(指针亮度会与文本默认颜色互为对比色) +disableCustomColoredNamesL1=默认情况下,本插件允许玩家通过外部插件为星门指定颜色。 +disableCustomColoredNamesL2=这些名称中的颜色会覆盖(上述)signStyle 的样式。 +disableCustomColoredNamesL4=本插件是否要通过强制游戏显示实际文本来禁用该功能? +rememberLastDestinationL1=网络传送门中的最后一个目的地是否会出现在滚动列表的首项? #Technical +portalFileL1=在 useRemoteDatabase 设置为 false 的情况下,插件会将所有星门数据存储在文件中。 +portalFileL2=数据文件的名称应该是什么? +gateFolderL1=目前,在启动时,会检查存储“.gate”格式传送门样式的文件夹。 +gateFolderL2=这个文件夹的位置在哪? +gateFolderL4=该选项作为修复选项,允许你从其他稍老的分支版插件中导入数据。 +customRemoteDatabasePrefixL1=默认情况下,插件会将会连入以“SG_”开头的数据库表。 +customRemoteDatabasePrefixL2=若此与其他插件冲突,你可以在这里修改前缀。 +loggingLevelL1=可用值: +loggingLevelL2=不推荐 +loggingLevelL3=隐藏所有。仅在插件出现严重错误时想控制台发送消息。 +loggingLevelL4=推荐在较大型且较多测试过的服务器上使用 +loggingLevelL5=隐藏默认行为。仅向控制台输出潜在问题。 +loggingLevelL6=适用于大部分生产环境的服务器。 +loggingLevelL7=显示默认行为。显示星门相关事件(使用、创建、移除等)。 +loggingLevelL8=在配置预生产环境时很有用 +loggingLevelL9=输出权限检查。输出内容为玩家是否拥有执行某操作的权限。 +loggingLevelL10=推荐用于基本问题排查的情况 +loggingLevelL11=输出有限的调试信息。输出全局插件事件(载入、禁用、连接等)。 +loggingLevelL12=适用于部分附属开发者。 +loggingLevelL13=输出大部分调试信息。输出内容为插件逻辑与行为的详细信息。 +LoggingLevelL14=一般仅会被本插件的核心开发团队用到。 +LoggingLevelL15=显示所有内容。字面上的所有内容,包括大量的堆栈。 +configVersionL1=插件用于检查配置版本的内部值。 +configVersionL2=请勿修改此项。 #Admin diff --git a/src/main/resources/lang/zh-CN/zh-CN.txt b/src/main/resources/lang/zh-CN/zh-CN.txt index 12e79ecce..6aaf4ca41 100644 --- a/src/main/resources/lang/zh-CN/zh-CN.txt +++ b/src/main/resources/lang/zh-CN/zh-CN.txt @@ -26,6 +26,7 @@ faultExists=本星门网络中已存在一个同名星门! faultFull=该星门网络已满! faultWorldDeny=你没有链接世界 %world% 的权限! faultConflict=这个星门与现有星门冲突. +faultConflictNetwork=强制指定网络类型失败;可能与 %type% 类型的网络名称冲突! faultFlag=你没有使用 %flags% 的权限; 已从星门中去除! faultControls=这个星门的控制方块太少了, 无法容纳你选择的标志! faultAddon=一个插件阻止你这样做! @@ -72,6 +73,7 @@ unimplementedIConflict=本地网络和服务器间%name%网络当前脱节;在 unimplementedFlag=%flags%标志尚未实施。 #Parity +parityCommand=正在自动载入 %modules% 个模块!这可能需要等上几分钟。 #Admin adminReload=配置文件已重载!