-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathconstants.py
executable file
·202 lines (161 loc) · 3.5 KB
/
constants.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
from enum import IntEnum
__all__ = [
'GAME_NAME',
'WINDOW_SIZE',
'FULLSCREEN',
'HIDPI_FACTOR',
'PLAYER_POTATO',
'PLAYER_SIZE',
'PLAYER_VELOCITY',
'PLAYER_DEATH_VELOCITY',
'PLAYER_RESPAWN_X_OFFSET',
'ACCEL_GRAVITY',
'BUTTON_SIZE',
'LEVEL_BACKGROUND_IMAGE',
'LEVEL_USE_BACKGROUND',
'GRID_SIZE',
'BLOCK_SIZE',
'Key'
]
_DPI_SCALE_OPTION = 'dpi-scale'
_NO_BG_OPTION = 'no-bg'
def _get_hidpi_factor() -> float:
from sys import argv
for arg in argv:
flag = str(arg).lower()
opt = '--{0}='.format(_DPI_SCALE_OPTION)
if flag.startswith(opt):
try:
return float(flag[len(opt):])
except ArithmeticError:
break
return 1.0
def _show_bg() -> bool:
from sys import argv
for arg in argv:
flag = str(arg).lower()
opt = '--{0}'.format(_NO_BG_OPTION)
if flag == opt:
return False
return True
GRID_SIZE = (32, 18)
GAME_NAME = "Super Potato" # Game name and title of window.
WINDOW_SIZE = (GRID_SIZE[0] * 50, GRID_SIZE[1] * 50) # The default window size.
BLOCK_SIZE = WINDOW_SIZE[0] / GRID_SIZE[0]
FULLSCREEN = False # Display fullscreen.
HIDPI_FACTOR = _get_hidpi_factor() # HiDPI screen scale factor.
PLAYER_POTATO = True
PLAYER_SIZE = (BLOCK_SIZE, BLOCK_SIZE)
PLAYER_VELOCITY = (5, 20) # (run, jump)
PLAYER_DEATH_VELOCITY = (10, 25)
PLAYER_RESPAWN_X_OFFSET = 40
ACCEL_GRAVITY = -1.5
BUTTON_SIZE = (200, 50)
LEVEL_USE_BACKGROUND = _show_bg() # Can cause lag on weak systems so this is optional
LEVEL_BACKGROUND_IMAGE = 'assets/background.png'
LEVEL_BACKGROUND_STRETCH_X = WINDOW_SIZE[0]
# Better than the basic simplegui key map.
class Key(IntEnum):
"""
Keys for keyboard events.
"""
BACKSPACE = 8
TAB = 9
ENTER = 13
SHIFT = 16
CTRL = 17
ALT = 18
PAUSE_BREAK = 19
CAPS_LOCK = 20
ESCAPE = 27
SPACE = 32
PAGE_UP = 33
PAGE_DOWN = 34
END = 35
HOME = 36
ARROW_LEFT = 37
ARROW_UP = 38
ARROW_RIGHT = 39
ARROW_DOWN = 40
INSERT = 45
DELETE = 46
KEY_0 = 48
KEY_1 = 49
KEY_2 = 50
KEY_3 = 51
KEY_4 = 52
KEY_5 = 53
KEY_6 = 54
KEY_7 = 55
KEY_8 = 56
KEY_9 = 57
KEY_A = 65
KEY_B = 66
KEY_C = 67
KEY_D = 68
KEY_E = 69
KEY_F = 70
KEY_G = 71
KEY_H = 72
KEY_I = 73
KEY_J = 74
KEY_K = 75
KEY_L = 76
KEY_M = 77
KEY_N = 78
KEY_O = 79
KEY_P = 80
KEY_Q = 81
KEY_R = 82
KEY_S = 83
KEY_T = 84
KEY_U = 85
KEY_V = 86
KEY_W = 87
KEY_X = 88
KEY_Y = 89
KEY_Z = 90
LEFT_WINDOW = 91
RIGHT_WINDOW = 92
SELECT = 93
NUMPAD_0 = 96
NUMPAD_1 = 97
NUMPAD_2 = 98
NUMPAD_3 = 99
NUMPAD_4 = 100
NUMPAD_5 = 101
NUMPAD_6 = 102
NUMPAD_7 = 103
NUMPAD_8 = 104
NUMPAD_9 = 105
MULTIPLY = 106
ADD = 107
SUBTRACT = 109
DECIMAL_POINT = 110
DIVIDE = 111
FUNCTION_1 = 112
FUNCTION_2 = 113
FUNCTION_3 = 114
FUNCTION_4 = 115
FUNCTION_5 = 116
FUNCTION_6 = 117
FUNCTION_7 = 118
FUNCTION_8 = 119
FUNCTION_9 = 120
FUNCTION_10 = 121
FUNCTION_11 = 122
FUNCTION_12 = 123
NUM_LOCK = 144
SCROLL_LOCK = 145
SEMICOLON = 186
EQUALS = 187
COMMA = 188
DASH = 189
PERIOD = 190
FORWARD_SLASH = 191
GRAVE = 192
LEFT_BRACKET = 219
BACK_SLASH = 220
RIGHT_BRACKET = 221
SINGLE_QUOTE = 222
del _get_hidpi_factor, _show_bg