A WebGL Demo with BabylonJS 2.40 and PBR Materials.
- BabylonJS 2.40
- In-browser Mesh Simplification (Auto-LoD, Level Of Details)
- PBR Materials
PBR is a set of techniques aiming at improving realism of rendered graphics by using more physically correct formulas on how surfaces interact with light. Sometimes, especially in the realtime context it's called Physically Based Shading Here's an interesting introduction
http://spleennooname.github.io/skull-pbr/skull-babylonjs-pbr-materials.html
Does my browser support webgl?
05 Apr 2016
- auto LoD 09 Sept 2016
- re-scratch with RequireJS
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