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jetpack.lua
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jetpack.get_item_charge = function (itemstack)
local meta = itemstack:get_meta()
return meta:get_float('jetpack:charge')
end
jetpack.set_item_charge = function (itemstack, currentCharge)
local meta = itemstack:get_meta()
local wear = 65535 - 65535 * currentCharge / jetpack.JET_CHARGE_MAX
meta:set_float('jetpack:charge', currentCharge)
itemstack:set_wear(wear)
end
-- charging capsule restores 25% energy on use
minetest.register_craftitem('jetpack:charging_capsule', {
description = 'Energy capsule',
inventory_image = 'jetpack_charging_capsule.png',
on_use = function (itemstack, user, pointed_thing)
local amount = math.floor(jetpack.JET_CHARGE_MAX / 4)
local state = jetpack.get_state(user)
if not state then
return nil
end
local name = user:get_player_name()
local charge = jetpack.get_charge(name)
local pos = user:get_pos()
if jetpack.JET_CHARGE_MAX - charge >= amount then
jetpack.set_charge(name, charge + amount)
hb.change_hudbar(user, jetpack.HB_NAME, charge + amount)
minetest.sound_play('jetpack_charge', {pos = pos, gain = 1.0, max_hear_distance = 8}, true)
itemstack:take_item()
end
return itemstack
end
})
minetest.register_craft({
output = 'jetpack:charging_capsule 16',
recipe = {
{'', 'jetpack:cable', ''},
{'default:paper', 'default:mese_crystal_fragment', 'default:paper'},
},
})