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Releases: spelunky-fyi/SpecsHD

SpecsHD v0.0.37

07 Mar 23:17
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Changed

  • Seed in seeded mode no longer prevents certain inputs, rollover be damned. 0 -> UINT32_MAX are allowed.

SpecsHD v0.0.36

03 Mar 01:23
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Added

  • Overlay that shows seeded crate contents in Debug Tab
  • Overlay that shows seeded Kali Rewards in Debug Tab
  • Overlay that shows seeded Pot drops in Debug Tab

Fixed

  • Seeded Mode now properly (famous last words) dark levels.

SpecsHD v0.0.35

24 Feb 18:28
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Added

  • "Use Daily Seeding" Checkbox for Seeded Mode that emulates Daily shop behavior

SpecsHD v0.0.34

19 Feb 20:09
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[0.0.34] - 2023-02-19

Added

  • New Mod: Seeded Mode

Fixed

  • Fixed/Added more Entity names for Render Dupe view

SpecsHD v0.0.33

16 Feb 18:18
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[0.0.33] - 2023-02-16

Fixed

  • Crash on shutdown related to entity hooking
  • Tunnel Man Mod now works with crysknife
  • Tunnal Man Mod no longer plays audio when you press whip in the air

SpecsHD v0.0.32

16 Feb 06:14
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Added

  • New Mod: Tunnel Man

SpecsHD v0.0.31

15 Feb 16:16
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Added

  • New Mod: Biglunky
  • Support for Dark Mode and The Full Spelunky to work together
  • Show Room Borders in Debug Menu
  • Level State in Debug Menu that shows various entrance/exit values
  • 10 Tile Radius around player in BM Trainer to show where BM will be when you hear first chirp

Changed

  • Room Types drop down now shows all 48 rooms always.

Fixed

  • Crash when player is destroyed

SpecsHD v0.0.30

12 Feb 15:52
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Changed

  • In The Full Spelunky the player now gives off more brightness by default in dark levels and further more brightness for both specs and the udjat eye.

SpecsHD v0.0.29

12 Feb 03:03
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Changed

  • The Full Spelunky now has more guaranteed Cog/Hell coffins

SpecsHD v0.0.28

12 Feb 00:08
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Changed

  • Moved Audio tab into collapsed header in Debug
  • Room Type View now shows 5 rows instead of 4 in non-worm levels

Added

  • Mods Tab
  • "Dark Mode" Mod
  • "The Full Spelunky" Mod