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websockBeastClient.cpp
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#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio/connect.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <memory>
#include <string>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
namespace websocket = boost::beast::websocket; // from <boost/beast/websocket.hpp>
//------------------------------------------------------------------------------
// Report a failure
void
fail(boost::system::error_code ec, char const* what)
{
std::cerr << what << ": " << ec.message() << "\n";
}
// Sends a WebSocket message and prints the response
class session : public std::enable_shared_from_this<session>
{
tcp::resolver resolver_;
websocket::stream<tcp::socket> ws_;
boost::beast::multi_buffer buffer_;
std::string host_;
std::string text_;
public:
// Resolver and socket require an io_context
explicit
session(boost::asio::io_context& ioc)
: resolver_(ioc)
, ws_(ioc)
{
}
// Start the asynchronous operation
void
run(
char const* host,
char const* port,
char const* text)
{
// Save these for later
host_ = host;
text_ = text;
// Look up the domain name
resolver_.async_resolve(
host,
port,
std::bind(
&session::on_resolve,
shared_from_this(),
std::placeholders::_1,
std::placeholders::_2));
}
void
on_resolve(
boost::system::error_code ec,
tcp::resolver::results_type results)
{
if (ec)
return fail(ec, "resolve");
// Make the connection on the IP address we get from a lookup
boost::asio::async_connect(
ws_.next_layer(),
results.begin(),
results.end(),
std::bind(
&session::on_connect,
shared_from_this(),
std::placeholders::_1));
}
void
on_connect(boost::system::error_code ec)
{
if (ec)
return fail(ec, "connect");
// Perform the websocket handshake
ws_.async_handshake(host_, "/",
std::bind(
&session::on_handshake,
shared_from_this(),
std::placeholders::_1));
}
void
on_handshake(boost::system::error_code ec)
{
if (ec)
return fail(ec, "handshake");
// Send the message
ws_.async_write(
boost::asio::buffer(text_),
std::bind(
&session::on_write,
shared_from_this(),
std::placeholders::_1,
std::placeholders::_2));
}
void
on_write(
boost::system::error_code ec,
std::size_t bytes_transferred)
{
boost::ignore_unused(bytes_transferred);
if (ec)
return fail(ec, "write");
// Read a message into our buffer
ws_.async_read(
buffer_,
std::bind(
&session::on_read,
shared_from_this(),
std::placeholders::_1,
std::placeholders::_2));
}
void
on_read(
boost::system::error_code ec,
std::size_t bytes_transferred)
{
boost::ignore_unused(bytes_transferred);
if (ec)
return fail(ec, "read");
// Close the WebSocket connection
ws_.async_close(websocket::close_code::normal,
std::bind(
&session::on_close,
shared_from_this(),
std::placeholders::_1));
}
void
on_close(boost::system::error_code ec)
{
if (ec)
return fail(ec, "close");
// If we get here then the connection is closed gracefully
// The buffers() function helps print a ConstBufferSequence
std::cout << boost::beast::buffers(buffer_.data()) << std::endl;
}
};
//------------------------------------------------------------------------------
int main(int argc, char** argv)
{
// Check command line arguments.
//if (argc != 4)
//{
// std::cerr <<
// "Usage: websocket-client-async <host> <port> <text>\n" <<
// "Example:\n" <<
// " websocket-client-async echo.websocket.org 80 \"Hello, world!\"\n";
// return EXIT_FAILURE;
//}
auto const host = "127.0.0.1";
auto const port = "8080";
auto const text = "songminkyu";
// The io_context is required for all I/O
boost::asio::io_context ioc;
// Launch the asynchronous operation
std::make_shared<session>(ioc)->run(host, port, text);
// Run the I/O service. The call will return when
// the get operation is complete.
ioc.run();
return EXIT_SUCCESS;
}