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0.0.4
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# Contributing | ||
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When contributing to this repository, please first discuss the change you wish to make via issue, | ||
email, or any other method with the owners of this repository before making a change. | ||
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Please note we have a code of conduct, please follow it in all your interactions with the project. | ||
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## Pull Request Process | ||
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1. Ensure any install or build dependencies are removed before the end of the layer when doing a | ||
build. | ||
2. Update the README.md with details of changes to the interface, this includes new environment | ||
variables, exposed ports, useful file locations and version parameters. | ||
3. Increase the version numbers in any examples files and the README.md to the new version that this | ||
Pull Request would represent. The versioning scheme we use is [SemVer](http://semver.org/). | ||
4. You may merge the Pull Request in once you have the sign-off of two other developers, or if you | ||
do not have permission to do that, you may request the second reviewer to merge it for you. | ||
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## Code of Conduct | ||
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### Our Pledge | ||
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In the interest of fostering an open and welcoming environment, we as | ||
contributors and maintainers pledge to making participation in our project and | ||
our community a harassment-free experience for everyone, regardless of age, body | ||
size, disability, ethnicity, gender identity and expression, level of experience, | ||
nationality, personal appearance, race, religion, or sexual identity and | ||
orientation. | ||
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### Our Standards | ||
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Examples of behavior that contributes to creating a positive environment | ||
include: | ||
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* Using welcoming and inclusive language | ||
* Being respectful of differing viewpoints and experiences | ||
* Gracefully accepting constructive criticism | ||
* Focusing on what is best for the community | ||
* Showing empathy towards other community members | ||
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Examples of unacceptable behavior by participants include: | ||
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* The use of sexualized language or imagery and unwelcome sexual attention or | ||
advances | ||
* Trolling, insulting/derogatory comments, and personal or political attacks | ||
* Public or private harassment | ||
* Publishing others' private information, such as a physical or electronic | ||
address, without explicit permission | ||
* Other conduct which could reasonably be considered inappropriate in a | ||
professional setting | ||
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### Our Responsibilities | ||
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Project maintainers are responsible for clarifying the standards of acceptable | ||
behavior and are expected to take appropriate and fair corrective action in | ||
response to any instances of unacceptable behavior. | ||
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Project maintainers have the right and responsibility to remove, edit, or | ||
reject comments, commits, code, wiki edits, issues, and other contributions | ||
that are not aligned to this Code of Conduct, or to ban temporarily or | ||
permanently any contributor for other behaviors that they deem inappropriate, | ||
threatening, offensive, or harmful. | ||
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### Scope | ||
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This Code of Conduct applies both within project spaces and in public spaces | ||
when an individual is representing the project or its community. Examples of | ||
representing a project or community include using an official project e-mail | ||
address, posting via an official social media account, or acting as an appointed | ||
representative at an online or offline event. Representation of a project may be | ||
further defined and clarified by project maintainers. | ||
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### Enforcement | ||
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Instances of abusive, harassing, or otherwise unacceptable behavior may be | ||
reported by contacting the project team at [INSERT EMAIL ADDRESS]. All | ||
complaints will be reviewed and investigated and will result in a response that | ||
is deemed necessary and appropriate to the circumstances. The project team is | ||
obligated to maintain confidentiality with regard to the reporter of an incident. | ||
Further details of specific enforcement policies may be posted separately. | ||
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Project maintainers who do not follow or enforce the Code of Conduct in good | ||
faith may face temporary or permanent repercussions as determined by other | ||
members of the project's leadership. | ||
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### Attribution | ||
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This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4, | ||
available at [http://contributor-covenant.org/version/1/4][version] | ||
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[homepage]: http://contributor-covenant.org | ||
[version]: http://contributor-covenant.org/version/1/4/ |
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{ | ||
"MsgType": "Incoming", | ||
"Version": "0.0.4", | ||
"InputControlType": "Other", | ||
"Pitch": 0.0, | ||
"Roll": 0.0, | ||
"Yaw": 0.0, | ||
"Throttle": 0.0, | ||
"StickyThrottle": 0.0, | ||
"Brake": 0.0, | ||
"Flaps": 0 | ||
} |
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{ | ||
"MsgType": "StartUp", | ||
"Version": "0.0.4", | ||
"AirplaneMass": 1000.0, | ||
"Fuel": 61.0, | ||
"FuelBurnRate": 6.1, | ||
"StartLocation_x": 6.1, | ||
"StartLocation_y": 6.1, | ||
"StartLocation_z": 6.1, | ||
"StartRotation_x": 6.1, | ||
"StartRotation_y": 6.1, | ||
"StartRotation_z": 6.1 | ||
} |
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{ | ||
"MsgType": "Transcation", | ||
"Version": "0.0.4", | ||
"InputControlType": "Other", | ||
"IsActive": false, | ||
"LevelReload": false, | ||
"ActiveCamera": 0, | ||
"CaptureScreen": false, | ||
"ScreenCaptureType": 0 | ||
} |
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body { padding: 0; margin: 0 } | ||
#unity-container { position: absolute } | ||
#unity-container.unity-desktop { left: 50%; top: 50%; transform: translate(-50%, -50%) } | ||
#unity-container.unity-mobile { width: 100%; height: 100% } | ||
#unity-canvas { background: #231F20 } | ||
.unity-mobile #unity-canvas { width: 100%; height: 100% } | ||
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none } | ||
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-dark.png') no-repeat center } | ||
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; background: url('progress-bar-empty-dark.png') no-repeat center } | ||
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-dark.png') no-repeat center } | ||
#unity-footer { position: relative } | ||
.unity-mobile #unity-footer { display: none } | ||
#unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl-logo.png') no-repeat center } | ||
#unity-build-title { float: right; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px } | ||
#unity-fullscreen-button { float: right; width: 38px; height: 38px; background: url('fullscreen-button.png') no-repeat center } | ||
#unity-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none } |
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<!DOCTYPE html> | ||
<html lang="en-us"> | ||
<head> | ||
<meta charset="utf-8"> | ||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | ||
<title>Unity WebGL Player | AirControl</title> | ||
<link rel="shortcut icon" href="TemplateData/favicon.ico"> | ||
<link rel="stylesheet" href="TemplateData/style.css"> | ||
</head> | ||
<body> | ||
<div id="unity-container" class="unity-desktop"> | ||
<canvas id="unity-canvas" width=960 height=600></canvas> | ||
<div id="unity-loading-bar"> | ||
<div id="unity-logo"></div> | ||
<div id="unity-progress-bar-empty"> | ||
<div id="unity-progress-bar-full"></div> | ||
</div> | ||
</div> | ||
<div id="unity-warning"> </div> | ||
<div id="unity-footer"> | ||
<div id="unity-webgl-logo"></div> | ||
<div id="unity-fullscreen-button"></div> | ||
<div id="unity-build-title">AirControl</div> | ||
</div> | ||
</div> | ||
<script> | ||
var container = document.querySelector("#unity-container"); | ||
var canvas = document.querySelector("#unity-canvas"); | ||
var loadingBar = document.querySelector("#unity-loading-bar"); | ||
var progressBarFull = document.querySelector("#unity-progress-bar-full"); | ||
var fullscreenButton = document.querySelector("#unity-fullscreen-button"); | ||
var warningBanner = document.querySelector("#unity-warning"); | ||
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// Shows a temporary message banner/ribbon for a few seconds, or | ||
// a permanent error message on top of the canvas if type=='error'. | ||
// If type=='warning', a yellow highlight color is used. | ||
// Modify or remove this function to customize the visually presented | ||
// way that non-critical warnings and error messages are presented to the | ||
// user. | ||
function unityShowBanner(msg, type) { | ||
function updateBannerVisibility() { | ||
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none'; | ||
} | ||
var div = document.createElement('div'); | ||
div.innerHTML = msg; | ||
warningBanner.appendChild(div); | ||
if (type == 'error') div.style = 'background: red; padding: 10px;'; | ||
else { | ||
if (type == 'warning') div.style = 'background: yellow; padding: 10px;'; | ||
setTimeout(function() { | ||
warningBanner.removeChild(div); | ||
updateBannerVisibility(); | ||
}, 5000); | ||
} | ||
updateBannerVisibility(); | ||
} | ||
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var buildUrl = "Build"; | ||
var loaderUrl = buildUrl + "/0.0.4-alpha+Aircontrol-webGL.loader.js"; | ||
var config = { | ||
dataUrl: buildUrl + "/0.0.4-alpha+Aircontrol-webGL.data.gz", | ||
frameworkUrl: buildUrl + "/0.0.4-alpha+Aircontrol-webGL.framework.js.gz", | ||
codeUrl: buildUrl + "/0.0.4-alpha+Aircontrol-webGL.wasm.gz", | ||
streamingAssetsUrl: "StreamingAssets", | ||
companyName: "DefaultCompany", | ||
productName: "AirControl", | ||
productVersion: "0.1", | ||
showBanner: unityShowBanner, | ||
}; | ||
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// By default Unity keeps WebGL canvas render target size matched with | ||
// the DOM size of the canvas element (scaled by window.devicePixelRatio) | ||
// Set this to false if you want to decouple this synchronization from | ||
// happening inside the engine, and you would instead like to size up | ||
// the canvas DOM size and WebGL render target sizes yourself. | ||
// config.matchWebGLToCanvasSize = false; | ||
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if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) { | ||
container.className = "unity-mobile"; | ||
// Avoid draining fillrate performance on mobile devices, | ||
// and default/override low DPI mode on mobile browsers. | ||
config.devicePixelRatio = 1; | ||
unityShowBanner('WebGL builds are not supported on mobile devices.'); | ||
} else { | ||
canvas.style.width = "960px"; | ||
canvas.style.height = "600px"; | ||
} | ||
loadingBar.style.display = "block"; | ||
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var script = document.createElement("script"); | ||
script.src = loaderUrl; | ||
script.onload = () => { | ||
createUnityInstance(canvas, config, (progress) => { | ||
progressBarFull.style.width = 100 * progress + "%"; | ||
}).then((unityInstance) => { | ||
loadingBar.style.display = "none"; | ||
fullscreenButton.onclick = () => { | ||
unityInstance.SetFullscreen(1); | ||
}; | ||
}).catch((message) => { | ||
alert(message); | ||
}); | ||
}; | ||
document.body.appendChild(script); | ||
</script> | ||
</body> | ||
</html> |