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Final changes to v0.0.5
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snlpatel001213 committed Jan 6, 2022
1 parent bf3c429 commit 66adf39
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31 changes: 31 additions & 0 deletions .github/release-drafter.yml
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name-template: 'v$RESOLVED_VERSION 🌈'
tag-template: 'v$RESOLVED_VERSION'
categories:
- title: '🚀 Features'
labels:
- 'feature'
- 'enhancement'
- title: '🐛 Bug Fixes'
labels:
- 'fix'
- 'bugfix'
- 'bug'
- title: '🧰 Maintenance'
label: 'chore'
change-template: '- $TITLE @$AUTHOR (#$NUMBER)'
change-title-escapes: '\<*_&' # You can add # and @ to disable mentions, and add ` to disable code blocks.
version-resolver:
major:
labels:
- 'major'
minor:
labels:
- 'minor'
patch:
labels:
- 'patch'
default: patch
template: |
## Changes
$CHANGES
8 changes: 8 additions & 0 deletions Assets/AirplanePhysics/Code/Scripts/Collision.meta

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Expand Up @@ -46,6 +46,18 @@ void FixedUpdate()
// DB based operations

}
/// <summary>
/// Collision detection if plane comes in contact with anyother thing then runway.
/// Airplane belongs to runway and air!
/// </summary>
/// <param name="col">collision object</param>
void OnCollisionEnter(Collision col)
{
// future support
// if(col.gameObject.tag!= "runway"){
// Debug.Log("object collided");
// }
}
#endregion

#region Custom Methods
Expand All @@ -57,7 +69,9 @@ protected virtual void HandlePhysics(){
/// </summary>
void HandleLocation()
{
//future functionality to provide the xyz location of the plane
Vector3 currentLocation = rb.position;
// Add location to static function

}
#endregion
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