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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.7)
project(mxnet C CXX)
list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/Modules)
include(cmake/Utils.cmake)
mxnet_option(USE_OPENCV "Build with OpenCV support" ON)
mxnet_option(USE_OPENMP "Build with Openmp support" ON)
mxnet_option(USE_CUDNN "Build with cudnn support" ON) # one could set CUDNN_ROOT for search path
mxnet_option(USE_CUDA "Build with CUDA support" ON)
mxnet_option(USE_DIST_KVSTORE "Build with DIST_KVSTORE support" OFF)
include(mshadow/cmake/mshadow.cmake)
include(mshadow/cmake/Utils.cmake)
include(mshadow/cmake/Cuda.cmake)
include_directories("include")
include_directories("mshadow")
include_directories("dmlc-core/include")
if(MSVC)
add_definitions(-DDMLC_USE_CXX11)
add_definitions(-DMSHADOW_IN_CXX11)
add_definitions(-D_SCL_SECURE_NO_WARNINGS)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
add_definitions(-DMXNET_EXPORTS)
else(MSVC)
include(CheckCXXCompilerFlag)
check_cxx_compiler_flag("-std=c++11" SUPPORT_CXX11)
check_cxx_compiler_flag("-msse2" SUPPORT_MSSE2)
set(CMAKE_C_FLAGS "-O3 -Wall -msse2 -Wno-unknown-pragmas -fPIC")
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}")
endif(MSVC)
if(USE_OPENCV)
find_package(OpenCV QUIET COMPONENTS core highgui imgproc imgcodecs)
if(NOT OpenCV_FOUND) # if not OpenCV 3.x, then imgcodecs are not found
find_package(OpenCV REQUIRED COMPONENTS core highgui imgproc)
endif()
include_directories(SYSTEM ${OpenCV_INCLUDE_DIRS})
list(APPEND mshadow_LINKER_LIBS ${OpenCV_LIBS})
message(STATUS "OpenCV found (${OpenCV_CONFIG_PATH})")
add_definitions(-DMXNET_USE_OPENCV=1)
endif()
if(USE_OPENMP)
FIND_PACKAGE( OpenMP REQUIRED)
if(OPENMP_FOUND)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${OpenMP_EXE_LINKER_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_EXE_LINKER_FLAGS}")
endif()
endif()
# cudnn detection
if(USE_CUDNN)
detect_cuDNN()
if(HAVE_CUDNN)
add_definitions(-DUSE_CUDNN)
include_directories(SYSTEM ${CUDNN_INCLUDE})
list(APPEND mshadow_LINKER_LIBS ${CUDNN_LIBRARY})
add_definitions(-DMSHADOW_USE_CUDNN=1)
endif()
endif()
add_subdirectory("dmlc-core")
if(USE_DIST_KVSTORE)
add_subdirectory("ps-lite")
endif()
mxnet_source_group("Source" GLOB_RECURSE "src/*.cc")
mxnet_source_group("Source\\Cuda" GLOB_RECURSE "src/*.cu")
FILE(GLOB_RECURSE SOURCE "src/*.cc")
FILE(GLOB_RECURSE cuda "src/*.cu")
if(MSVC)
foreach(flag_var
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
if(${flag_var} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif(${flag_var} MATCHES "/MD")
endforeach(flag_var)
endif()
if(USE_CUDA)
# define preprocessor macro so that we will not include the generated forcelink header
mshadow_cuda_compile(cuda_objs ${cuda})
list(APPEND SOURCE ${cuda_objs} ${cuda})
endif()
if(NOT MSVC)
# Only add c++11 flags and definitions after cuda compiling
add_definitions(-DDMLC_USE_CXX11)
add_definitions(-DMSHADOW_IN_CXX11)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c++0x")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
endif()
add_library(mxnet SHARED ${SOURCE})
target_link_libraries(mxnet ${mshadow_LINKER_LIBS})
target_link_libraries(mxnet dmlccore)
set_target_properties(mxnet PROPERTIES OUTPUT_NAME "libmxnet")
if(USE_DIST_KVSTORE)
add_definitions(-DMXNET_USE_DIST_KVSTORE)
target_link_libraries(mxnet pslite)
target_link_libraries(mxnet ${pslite_LINKER_LIBS})
include_directories(SYSTEM ${pslite_INCLUDE_DIR})
endif()
# ---[ Linter target
if(MSVC)
find_package(PythonInterp 2)
set(PYTHON2_EXECUTABLE ${PYTHON_EXECUTABLE} CACHE FILEPATH "Path to the python 2.x executable")
find_package(PythonInterp 3)
set(PYTHON3_EXECUTABLE ${PYTHON_EXECUTABLE} CACHE FILEPATH "Path to the python 3.x executable")
endif()
set(LINT_DIRS include src scripts python)
add_custom_target(mxnet_lint COMMAND ${CMAKE_COMMAND} -DMSVC=${MSVC} -DPYTHON2_EXECUTABLE=${PYTHON2_EXECUTABLE} -DPYTHON3_EXECUTABLE=${PYTHON3_EXECUTABLE} -DLINT_DIRS=${LINT_DIRS} -DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR} -DPROJECT_NAME=mxnet -P ${PROJECT_SOURCE_DIR}/dmlc-core/cmake/lint.cmake)