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shufflepuzzler.h
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// Brain Party
// Copyright (C) 2010 Paul Hudson (http://www.tuxradar.com/brainparty)
// Brain Party is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef __SHUFFLEPUZZLER_H__
#define __SHUFFLEPUZZLER_H__
#include "Minigame.h"
class BPMiniGame_ShufflePuzzler_Item {
public:
int ActualPosition;
int ProperPosition;
Texture* Pic;
BPMiniGame_ShufflePuzzler_Item() {
ActualPosition = ProperPosition = 0;
Pic = NULL;
}
};
class BPMiniGame_ShufflePuzzler : public BPMiniGame {
public:
BPMiniGame_ShufflePuzzler(BPGame* game);
~BPMiniGame_ShufflePuzzler();
void OnMouseUp();
void OnMouseMove();
void OnMouseDown();
void SwapPiece(int pos);
void TrySwap(int clicked, int pos1, int pos2, int pos3, int pos4);
BPMiniGame_ShufflePuzzler_Item* FindImageWithPos(int pos);
void Start();
int GetWeight();
void Render();
void Tick();
void Shuffle();
protected:
bool ShowResult;
Texture* sfcBackground;
Texture* sfcPicture;
SpriteFont* sfcClock;
int TimeStarted;
int SuccessTime;
bool Loaded;
BPPList<Texture*> ImageBits;
BPPList<BPMiniGame_ShufflePuzzler_Item*> Items;
};
#endif