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memorymaths.h
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// Brain Party
// Copyright (C) 2010 Paul Hudson (http://www.tuxradar.com/brainparty)
// Brain Party is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef __MEMORYMATHS__
#define __MEMORYMATHS__
#include "Minigame.h"
class BPMiniGame_MemoryMaths : public BPMiniGame {
public:
BPMiniGame_MemoryMaths(BPGame* game);
~BPMiniGame_MemoryMaths();
void OnMouseDown();
void OnMouseMove();
void OnMouseUp();
void ButtonClicked(const char* btn);
void FlipSign();
void CheckAnswer();
void LevelUp();
void AddFood();
void AddOp();
void Solve();
void Start();
int GetWeight();
void Render();
void Tick();
void AnswerChanged();
protected:
Texture* sfcBackground;
Texture* sfcRemember;
int TimeStarted;
MiniGameStates GameState;
BPPList<Texture*> Food;
BPList<int> Numbers;
BPList<int> FoodNumbers;
BPPList<SpriteFont*> sfcNumbers;
BPList<int> EquationFood;
BPList<const char*> EquationOps;
int LastOp; // store the last operation used, so we always use a different one
int Result;
int NumWrong;
int NumTries;
int CurrentLevel;
int LastStateChange;
int SuccessTime;
bool LastWrong; // when set to be true, re-show the "Remember" screen regardless of the score and don't increment the level counter
string* CurrentAnswer;
SpriteFont* sfcCurrentAnswer;
map<const char*, SpriteFont*> sfcOperators;
};
#endif