forked from harmattan/brainparty
-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathjewelflip.h
70 lines (58 loc) · 2.06 KB
/
jewelflip.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
// Brain Party
// Copyright (C) 2010 Paul Hudson (http://www.tuxradar.com/brainparty)
// Brain Party is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef __JEWELFLIP_H__
#define __JEWELFLIP_H__
#include "Minigame.h"
class BPMiniGame_JewelFlip_Jewel {
public:
int GemType;
int X;
int Y;
int DestX;
int DestY;
int Speed;
bool Removed;
};
class BPMiniGame_JewelFlip : public BPMiniGame {
public:
BPMiniGame_JewelFlip(BPGame* game);
~BPMiniGame_JewelFlip();
void Start();
int GetWeight();
void Render();
void Tick();
bool CanSwitch(BPMiniGame_JewelFlip_Jewel* gem1, BPMiniGame_JewelFlip_Jewel* gem2);
BPMiniGame_JewelFlip_Jewel* AutoSubstituteGem(int position, BPMiniGame_JewelFlip_Jewel* match, BPMiniGame_JewelFlip_Jewel* replace);
bool GemMatches(BPMiniGame_JewelFlip_Jewel* gem1, BPMiniGame_JewelFlip_Jewel* gem2);
void OnMouseUp();
void OnMouseDown();
void OnMouseMove();
bool GemsAreAdjacent(BPMiniGame_JewelFlip_Jewel* gem1, BPMiniGame_JewelFlip_Jewel* gem2);
void SwapGems(BPMiniGame_JewelFlip_Jewel* gem1, BPMiniGame_JewelFlip_Jewel* gem2);
int RemoveGem(BPMiniGame_JewelFlip_Jewel* gem);
protected:
Texture* sfcBackground;
Texture* sfcBottomBar;
BPPList<Texture*> GemTypes;
BPPList<BPMiniGame_JewelFlip_Jewel*> Gems;
Texture* sfcSelected;
BPMiniGame_JewelFlip_Jewel* SelectedGem;
int GameOverCounter;
int GameOverTimer;
bool GameOver;
int TotalScore;
SpriteFont* sfcTotalScore;
int TimeStarted;
};
#endif