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Games Engines 1 Assignment 2024

"Musical Experience"

For this assignment, you will demonstrate your creativity and technical competency with Godot and git by creating an interactive musical experience. Your project must be deployed to a mobile device (phone/tablet) or XR headset (Quest 3 preferred). The project can be one of:

  • An interactive musical instrument
  • A music-based game
  • A real-time music visualizer

Your experience can be 2D, 3D, or XR (Extended Reality). XR implementations are particularly encouraged as we have headsets available for development and testing.

Some project ideas:

  • Hand-tracked virtual instruments (guitar, piano, drums)
  • Beat Saber-style rhythm game
  • Audio-reactive visualization environment
  • Motion-controlled sound generator
  • Collaborative musical playground
  • Spatial audio experience
  • Interactive music sequencer
  • Virtual DJ system
  • Generative music system
  • Holographic Step Sequencer
  • Audio-driven particle system

Technical Requirements

  • Must be deployed and fully functional on at least one target platform (mobile or XR)
  • Must use version control (git) throughout development
  • Must include audio generation/manipulation
  • Must provide meaningful visual feedback
  • Should demonstrate understanding of Godot's audio system

Rubric

Category Weighting 1 2.1 2.2 Pass Fail
Technical Implementation 40% Advanced algorithm design (e.g., procedural audio generation, complex gesture recognition). Sophisticated use of Godot's audio system (buses, effects, dynamic mixing). Multiple custom nodes/systems showing SOLID principles. Complex state management. Effective use of multithreading or concurrent processes. Advanced shader implementation. Demonstrates significant self-directed learning of advanced topics. Clean, well-structured, commented code. Excellent git workflow with meaningful commits Implementation of moderately complex features (e.g., basic audio synthesis, gesture detection). Good use of Godot's built-in systems. Custom nodes showing good OOP practices. Basic shader usage. Evidence of self-directed learning. Regular, well-documented git commits Basic feature implementation using primarily built-in Godot functionality. Some custom nodes. Simple audio playback and manipulation. Basic version control usage Minimal working implementation. Limited interaction. Poor code structure. Sparse git usage Non-functional implementation. No version control. Code doesn't compile
User Experience & Creativity 30% Highly innovative concept. Exceptional attention to user interaction design. Professional-quality visual and audio feedback. Novel approach to musical interaction. Demonstrates deep understanding of target platform capabilities. High degree of polish and refinement Good original concept. Clear and intuitive interface. Meaningful visual/audio feedback. Good platform integration. Shows creativity in implementation Basic but complete concept. Functional interface. Simple feedback systems. Limited platform integration Minimal interaction design. Basic feedback. Poor platform integration Incomplete or non-functional experience
Technical Documentation 30% Comprehensive documentation including: System architecture overview, UML diagrams, detailed feature documentation, clear setup instructions, known issues/limitations, performance analysis, deployment guide. Professional video demonstration showing all features. Regular, well-documented git commits throughout development Good documentation covering main systems and features. Clear setup guide. Good quality video demo. Regular git commits Basic documentation of core features. Simple video demonstration. Some git history Minimal documentation. Poor quality or missing video. Few git commits No documentation or version control

Submission Requirements

  1. Working deployment package for target platform
  2. Git repository showing regular commits throughout development
  3. Documentation following provided template
  4. Video demonstration (5-10 minutes) showing:
    • Core features and functionality
    • Technical implementation highlights
    • Platform-specific features
    • Live demonstration of the experience

Assessment

  • Final project demonstration in class
  • Code review of git repository
  • Evaluation of documentation and video submission
  • Assessment of platform-specific implementation

Note: The rubric features are indicative rather than exhaustive - exceptional work may demonstrate excellence in ways not explicitly listed. Focus on showing mastery of core concepts while being creative in your implementation.

Previous student projects for inspiration:

  • [YouTube Playlist Link]