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Changing Lightbulbs

Game prototype Top view of game with lights on

A project for SUTD's 50.002 Computation Structures

how to play

Press any of the 6 movement buttons to move around the LED cube. You can only move between lighted LEDs, and LEDs switch off once you move onto them. Your aim is to switch off all the LEDs without getting stuck.

game logic

The game uses a Mojo FPGA with a finite state machine for the overall logic.

Finite state machine diagram

components

There are 3 main hardware components (buttons, a 4x4x4 LED cube and a seven-segment display) and an arithmetic logic unit.

Components' interactions

About

an awesome 3D maze/pacman game!

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