From 1fcda6f4ffe70845a957b131f51f7396e0554a7b Mon Sep 17 00:00:00 2001 From: Naphann Date: Thu, 18 Mar 2021 11:40:19 +0900 Subject: [PATCH] add version-00 of the draft --- draft-quantum-connection-setup.xml | 636 +++++++++++++++++++++++++++++ 1 file changed, 636 insertions(+) create mode 100644 draft-quantum-connection-setup.xml diff --git a/draft-quantum-connection-setup.xml b/draft-quantum-connection-setup.xml new file mode 100644 index 0000000..dd8d786 --- /dev/null +++ b/draft-quantum-connection-setup.xml @@ -0,0 +1,636 @@ + + + + + + + + + +]> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Connection Setup in a Quantum Network + + + + + + + Keio University +
+ + 5322 Endo + Fujisawa + Kanagawa + 252-0882 + JP + + +81-46-649-3529 + rdv@sfc.wide.ad.jp +
+
+ + + Keio University +
+ + 5322 Endo + Fujisawa + Kanagawa + 252-0882 + JP + + +81-46-649-3529 + kaaki@sfc.wide.ad.jp +
+
+ + + + + + + + General + + Quantum Internet Research Group + + + + quantum + + + + + Near-term quantum networks will grow to form a Noisy, + Intermediate-Scale Quantum Internet (NISQI). Connection setup + will require adapting behavior along the path to the noise + levels of individual elements. In this proposal, path creation + is triggered by an application at the Initiator, information is + accumulated node-by-node on an outbound pass in a series of + QCap (quantum capability) blocks, then the RuleSets are created + at the Responder. RuleSets are installed at the individual + nodes on the return pass. This document describes the + architecture of connection setup in a network. Details of the + RuleSets and QCaps, addressing architecture, link protocols, + routing, resource allocation (multiplexing), extension of this + setup procedure to an internetwork, and extension to multiparty + communications are beyond the scope of this document. + +
+ + +
+ Building a connection across a quantum + network is a classical task. Because of the low success + probability of quantum communication due to photon loss and the + extremely high error rates due to the fragile nature of quantum + information, quantum communication between two nodes more closely + resembles a coordinated computation distributed among the set of + nodes forming the path between the two nodes than a + store-and-forward network + sessionsession. + + Use of the quantum network is driven by applications running + at two (or more) classical nodes. Overall behavior is similar + to client-server computing. The connection is initiated from a + node similar to client and responded to by a node similar to a + server. The details of the sending and receiving of the + classical messages are not specified in this document, but can + be modeled as if being sent over a TCP socket. Messages are + assumed to be reliable and delivered in order. These messages + have no hard real time requirement, though the subsequent data + phase of the operation may. + + This connection setup process must collect information about + the hardware (channels and buffer memories) to be used, because + of the heterogeneity of the underlying hardware. Loss in + optical channels naturally varies with channel length and other + factors, and has a large impact on quantum communication + performance. Individual quantum buffers holding quantum bits + (qubits) will vary in quality, as well. + + +
+ The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", + "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this + document are to be interpreted as described in RFC 2119. +
+
+ +
+ + The following terms will be used: + + a common form of entangled quantum + state useful in communications. + a quantum network node with a + single interface. + the condition of a group of + qubits (typically two qubits in this document) in a shared + state that cannot be described using only real, non-negative, + classical probabilities. + executed at node B + splices an entangled state shared with node A to an + entangled state shared with node C, creating A-C + entanglement and disentangling B from both nodes. + a measure of the quality of a quantum + state; roughly, the probability that the system holds the + desired state. + the initiator of the classical process of + establishing the connection by sending a message toward the + Responder. + an error detection mechanism + on quantum states. Typically, one quantum state is used to + test the condition of a second state; the first state is + destroyed in the process. If the purification fails, it is + unknown whether the first or second state was in error, and + the second state is discarded as well. If purification + succeeds, our confidence in the state is improved. + an information block describing the + quantum capabilities of a particular node and link. + a quantum system with two states that + can be stored in memory or transmitted through a channel, + manipulated in a constrained set of operations, entangled + with other qubits, and measured. + a quantum network node with a + two interfaces, typically sitting in the middle of a chain. + is the endpoint of the connection + setup process, where the message sent by the Initiator + terminates. The Responder creates the RuleSets for all + nodes in the path, and commonly will be the smarter node. + a quantum network node with a more than + two interfaces, requiring routing capability. + describes the actions that a nodes + should take when certain conditions occur. The contents of + RuleSets are beyond the scope of this document. + + + The terms "source" and "destination" are not appropriate at + the connection level in a quantum network, because distributed + quantum states are not necessarily used for the unidirectional + transfer of information. Therefore, we use Initiator and + Responder to designate roles in the connection setup process, but + those roles do not not necessarily correspond to any asymmetry + during the connection lifetime. "Source" and "destination" may + be used to describe the movement of an individual classical + message. + + Links are assumed to be point-to-point. Multidrop physical + layers are possible, but quantum broadcast or multicast are not + directly possible at the physical level, and would have to be + emulated. + +
+ +
+ +
+ The single-network, two-node connection setup procedure + consists of three basic phases: + + The outbound request is routed from Initiator to Responder + using a standard NextHop-based forwarding table, accumulating + information about the path along the way in a stack of + QCaps. + When the request arrives at the Responder, the Responder + uses that information to create a complete RuleSet for every + node. The RuleSets are assembled into a stack with the + nearest node at the top. + The RuleSets are sent back along the original path, with + each node removing its RuleSet from the message (popping + the stack), then forwarding the remaining QCaps on until it + returns to the Initiator. + +
+ +
+ + The outbound pass collects information about the nodes and + links, to be used by the Responder to formulate the RuleSets. + Why is the information collected in this fashion rather than + shared more broadly across the network, e.g. as part of a + modified routing protocol such as OSPF? Why does a single + node create the RuleSets for all nodes, rather than allowing + individual nodes to create their own RuleSets when they see + the PathSetupRequest message? + + Because Repeaters may be spaced as closely as every 10km, a + full topology for a network listing every Repeater may be + excessively large for routing purposes, but such information + is needed for building RuleSets. + The information collected may be substantially larger in + volume than simple link costs. + The information collected and used may be too dynamic for a + routing protocol. + Sharing of this information can be unnecessary when routing + is driven by policy decisions rather than technical capabilities. + Centralization of the RuleSet creation is necessary because + all RuleSets must cooperate toward a single goal, and the + correct breakdown of responsibility cannot be determined from + partial information. + Centralization of RuleSet creation allows a Responder to + upgrade its policies independently and to improve the process + if its developers have found better tuning mechanisms. A + distributed mechanism would require that all nodes in the path + upgrade at the same time to avoid the creation of inconsistent + policies, and limit the ability of Responders (often service + providers of some sort) to innovate. + + +
+ +
+ +
+ + This section outlines the principal information to be carried + in the messages. Detailed packet formats are beyond the scope + of this document, and may vary from network to network. + +
+ + At minimum, the PathSetupRequest message must contain: + + node addresses for the Initiator and Responder + the class of service requested + minimum performance parameters (fidelity and throughput) + + +
+ +
+ + A QuantumCapabilities block to be added to the stack in the + PathSetupRequest message describes the functions, performance and + quality of the node and link. This may include: + + the fidelity of Bell pairs created by the quantum channel + the fidelity of local operations performed by the node + for purification or entanglement swapping + the rate at which entanglement can be created (Bell pairs + per second) + + The details of the required information may differ between + networks. A standardized form of this information for sharing + between networks will be used for internetworking + operation. + +
+ +
+ + A RuleSet block in the stack in the PathSetupResponse message + describes the rules to be executed at each node. A rule consists + of a Condition clause and an Action clause. A Condition clause + lists the existence of particular entangled states, or the + reception of particular messages. The Action clause describes + the actions of purification, entanglement swapping, or even + discarding an entangled state, as appropriate. The details are + beyond the scope of this document. + +
+ +
+ +
+ +
+ + An Initiator, driven by an application request for quantum + network services between itself and the Responder, builds the + PathSetupRequest, populates the first QCap block, selects the + next hop, and sends the request. Note that there is no need for + either the Initiator or the Responder to know the entire network + topology, only be able to select a next hop appropriately. The + details of the routing are beyond the scope of this document. + +
+ +
+ + Creation of the RuleSets requires knowledge of the number of + nodes involved. A quantum node adds its own address when + receiving the request packet, before sending to the next + node. The stack size indicates how many nodes are + involved. Additionally, the RuleSet creator may require + information regarding links between nodes along the path - + e.g. to be used when optimizing the order of entanglement + swapping. + +
+ The pseudocode below outlines the processing on + receipt of the PathSetupRequest message. + +
+ + Note that although we use the term "NextQuantumHop" here, that refers to + a neighboring quantum node, and does not imply that the classical + node's neighbor is necessarily the same; it could, in theory, pass + through multiple nodes to get there. + +
+ +
+ + The Responder accepts the final PathSetupRequest message with + the complete stack of information about node capabilities and + links, and builds a corresponding stack of RuleSets, one per node + in the path. The details of this creation process are beyond the + scope of this document, and may be kept secret from other nodes + in the path. + +
+ +
+ +
+ The pseudocode below outlines the processing on + receipt of the PathSetupReturn message. + +
+ +The RuleSetStack should only be empty after the "Initiator" node of + the original request removes its RuleSet, so this should be followed + by initiating the connection. + +
+
+ +
+ +
+ + A repeater or router that receives a PathSetupRequest may + reject the request if it has no quantum communication resources + available. It should not reject the request simply because it + believes the requirements of the request (fidelity or rate) to be + difficult to fulfill; that responsibility lies with the + Responder. + + When a node rejects the PathSetupRequest, it shall inform the + other nodes along the portion of the path that have already + received the PathSetupRequest by creating a PathSetupResponse + message with an error code that indicates failure and sending that + message to the node on the top of the stack. As with a + successful PathSetupResponse, the list of nodes to which the + message must be sent is created as a stack. Other than the + addresses and the error code, the message may be empty; no + RuleSets are required. The message is then iteratively returned, + with each node popping its own address and forwarding to the + next. + +
+ +
+ + A Responder may reject a PathSetupRequest for any reason: + + As with any classical system, it may simply choose to + reject the request for any service-related reason, such as + security, licensing, etc. + It may determine that the request cannot be fulfilled + with the resources offered by nodes in the path. + + + When a node rejects the PathSetupRequest, it shall inform the + other nodes along the path by creating a PathSetupReturn message + with an error code that indicates failure and sending that + message to the node on the top of the stack. As with a + successful PathSetupResponse, the list of nodes to which the + message must be sent is created as a stack. Other than the + addresses and the error code, the message may be empty; no + RuleSets are required. The message is then iteratively returned, + with each node popping its own address and forwarding to the + next. + +
+ +
+ + As the rate of connection initiation increases, competition + for resources will also increase. A soft reservation mechanism + that temporarily allocates resources in the anticipation of + reception of a RuleSet may be used, with the reservation timing + out and resources being released if no RuleSet arrives within a + certain period. Specification of this mechanism is beyond the + scope of this document. + + Deeper integration of routing with real-time availability of + resources is beyond the scope of this document. + +
+
+ + + + + +
+ + Besides the authors, Luciano Aparicio, Clement Durand, Dominic + Horsman, Shota Nagayama, Takahiko Satoh, Shigeya Suzuki, Amin + Taherkhani, and Joe Touch have made substantial contributions to + the network architecture and the concepts described here. + + We also thank Chia-Hung Chien, Kaori Ishizaki, Bill Munro, Kae + Nemoto, Takafumi Oka, Shinnosuke Ozawa, and Thaddeus Ladd. + +
+ +
+ This memo includes no request to IANA. + +
+ +
+ + Security implications of this entire process are extensive. + + To minimize the probability of tampering, each information + block added to the request on the outbound leg should be signed + by the node adding the block. + + Each information block describes hardware configuration, and + therefore inherently leaks information about the network topology + and condition. This document addresses only connection setup + within a single network. Internetwork connection setup will + require mechanisms to limit the leaking of sensitive network + information across organizational boundaries. + + Likewise, each RuleSet should be signed to prevent tampering + during the PathSetupResponse phase. + + Both the Request and Response phase may be encrypted using + appropriate public key mechanisms. + + It is also known that quantum networks may be vulnerable to + attacks not possible in classical networks. These concerns are + beyond the scope of this document. + +
+
+ + + + + + + + + + + &RFC2119; + + + + + + + + &RFC2328; + + + + + Quantum Networking + + + + + + + + + + + The Quantum Internet + + + + + + + + + + + Quantum internet: A vision for the road ahead + + + + + + + + + + + + + + + + + + + +