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update windows SDL2 to latest official 2.30.11 version.

sezeropushed 1 commit to master • 271d588…dbda346 • 
14 days ago

Revert 'miniz: apply CVE-2018-12913 fix from mainstream'

sezeropushed 1 commit to master • 78b657e…271d588 • 
20 days ago

oslibs, codecs: rebuilt libxmp from the latest 4.6.1 release

sezeropushed 1 commit to master • e4f66e3…78b657e • 
20 days ago

oslibs, codecs: rebuilt libmikmod from the latest 3.3.12 release.

sezeropushed 1 commit to master • 3fd5553…e4f66e3 • 
21 days ago

miniz: apply CVE-2018-12913 fix from mainstream

sezeropushed 1 commit to master • e1f2d73…3fd5553 • 
23 days ago

add support for -userdir cmdline arg to override the hardcoded userdir

sezeropushed 5 commits to master • 2c987a4…e1f2d73 • 
on Dec 12, 2024

XCode project file: bump x64 deployment target from 10.9 to 10.11

sezeropushed 1 commit to master • 54d665b…2c987a4 • 
on Nov 26, 2024

Fix destination offset in Vec_Append when element_size > 1

sezeropushed 2 commits to master • a59af45…54d665b • 
on Nov 26, 2024

common.c, va(): make VA_BUFFERLEN the maximum of 1024 or MAX_OSPATH

sezeropushed 1 commit to master • 958fb63…a59af45 • 
on Nov 25, 2024

disable EXT_packed_pixels on big endian systems

sezeropushed 1 commit to master • 8e0159e…958fb63 • 
on Nov 14, 2024

update SDL2 to latest official 2.30.9 version

sezeropushed 1 commit to master • afbad92…8e0159e • 
on Nov 2, 2024

updated libmpg123 builds

sezeropushed 1 commit to master • e576d24…afbad92 • 
on Oct 27, 2024

snd_mpg123.c: define MPG123_NO_LARGENAME

sezeropushed 1 commit to master • 6a8b72e…e576d24 • 
on Oct 12, 2024

SV_PushMove: preserve pusher solid field instead of overwriting with …

sezeropushed 1 commit to master • 5698237…6a8b72e • 
on Oct 6, 2024

update SDL2 to latest official 2.30.8 version

sezeropushed 1 commit to master • d8d2b54…5698237 • 
on Oct 1, 2024

Allow any supported music type to play

sezeropushed 2 commits to master • debadb6…d8d2b54 • 
on Sep 30, 2024

SDL2, windows: update to latest official 2.30.7 version.

sezeropushed 1 commit to master • 7602489…debadb6 • 
on Sep 1, 2024

Don't spawn monsters when starting map with nomonsters 1

sezeropushed 1 commit to master • 7cd310f…7602489 • 
on Aug 29, 2024

Reset r_skyfog between maps

sezeropushed 2 commits to master • 30163d0…7cd310f • 
on Aug 15, 2024

SDL2, windows: update to latest official 2.30.6 version.

sezeropushed 1 commit to master • cc32abe…30163d0 • 
on Aug 1, 2024

minor update to SDL2 headers

sezeropushed 1 commit to master • 2ef4a17…cc32abe • 
on Jul 31, 2024

bump version to 0.96.3, update documents for changes.

sezeropushed 1 commit to master • e648a0d…2ef4a17 • 
on Jul 31, 2024

hard-code NUM_TYPE_SIZES as 8 and move to progs.h.

sezeropushed 2 commits to master • f3d03bc…e648a0d • 
on Jul 30, 2024

updated COMPILE_TIME_ASSERT macro from latest SDL.

sezeropushed 1 commit to master • e35ecad…f3d03bc • 
on Jul 28, 2024

allocate on the heap in Sky_ClipPoly if MAX_CLIP_VERTS limit is reached

sezeropushed 1 commit to master • 7e7a1b6…e35ecad • 
on Jul 25, 2024

gl_sky.c: constifications and made many globals static.

sezeropushed 1 commit to master • 2e6c7d7…7e7a1b6 • 
on Jul 25, 2024

ResampleSfx: Fix resample compute can overflow with very big sounds

sezeropushed 3 commits to master • 00a28b9…2e6c7d7 • 
on Jul 18, 2024

fix watcom sdl2 import lib (was somehow broken in previous commit.)

sezeropushed 1 commit to master • 4f5354f…00a28b9 • 
on Jun 18, 2024

Fix potential infinite loop in S_PaintChannels when playing sounds wi…

sezeropushed 3 commits to master • cb5c02c…4f5354f • 
on Jun 18, 2024

update version to 0.96.2 in flatpak metadata file, too.

sezeropushed 2 commits to master • 6dd4012…cb5c02c • 
on Jun 10, 2024