-
Notifications
You must be signed in to change notification settings - Fork 14
/
Copy pathRendererBase.cpp
70 lines (65 loc) · 2.03 KB
/
RendererBase.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
#include "RendererBase.h"
#include <cstring>
namespace Ray {
const char *RendererTypeName(const eRendererType rt) {
switch (rt) {
case eRendererType::Reference:
return "REF";
case eRendererType::SIMD_SSE2:
return "SSE2";
case eRendererType::SIMD_SSE41:
return "SSE41";
case eRendererType::SIMD_AVX:
return "AVX";
case eRendererType::SIMD_AVX2:
return "AVX2";
case eRendererType::SIMD_AVX512:
return "AVX512";
case eRendererType::SIMD_NEON:
return "NEON";
case eRendererType::Vulkan:
return "VK";
case eRendererType::DirectX12:
return "DX";
default:
return "";
}
}
eRendererType RendererTypeFromName(const char *name) {
if (strcmp(name, "REF") == 0) {
return eRendererType::Reference;
} else if (strcmp(name, "SSE2") == 0) {
return eRendererType::SIMD_SSE2;
} else if (strcmp(name, "SSE41") == 0) {
return eRendererType::SIMD_SSE41;
} else if (strcmp(name, "AVX") == 0) {
return eRendererType::SIMD_AVX;
} else if (strcmp(name, "AVX2") == 0) {
return eRendererType::SIMD_AVX2;
} else if (strcmp(name, "AVX512") == 0) {
return eRendererType::SIMD_AVX512;
} else if (strcmp(name, "NEON") == 0) {
return eRendererType::SIMD_NEON;
} else if (strcmp(name, "VK") == 0) {
return eRendererType::Vulkan;
} else if (strcmp(name, "DX") == 0) {
return eRendererType::DirectX12;
}
return eRendererType::Reference;
}
bool RendererSupportsMultithreading(const eRendererType rt) {
switch (rt) {
case eRendererType::Reference:
case eRendererType::SIMD_SSE2:
case eRendererType::SIMD_SSE41:
case eRendererType::SIMD_AVX:
case eRendererType::SIMD_AVX2:
case eRendererType::SIMD_AVX512:
case eRendererType::SIMD_NEON:
return true;
default:
return false;
}
}
bool RendererSupportsHWRT(eRendererType rt) { return rt == eRendererType::Vulkan || rt == eRendererType::DirectX12; }
} // namespace Ray