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index.htm
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<!DOCTYPE HTML>
<html>
<head>
<link rel='stylesheet' type='text/css' href='style.css' />
<script type='text/javascript' src='jquery.js'></script>
<script type='text/javascript' src='jwerty.js'></script>
<script type='text/javascript' src='dice.js'></script>
<script type='text/javascript' src='items.js'></script>
<script type='text/javascript' src='rogue.js'></script>
<script type='text/javascript' src='map.js'></script>
<script type='text/javascript' src='monster.js'></script>
<script type='text/javascript' src='level_parsing.js'></script>
<script type='text/javascript' src='playstate.js'></script>
<script type='text/javascript' src='controls.js'></script>
<script type='text/javascript' src='main.js'></script>
<title> Rogue Javascript Clone </title>
</head>
<body>
<div id="gamearea">
<div id="message"></div>
<div class="tile" id="player"></div>
<div id="stats"></div>
<div id="inventory"></div>
</div>
<textarea id="textarea" style="position:absolute;top:0px;left:650px;height:390px;width:300px;"></textarea>
<button onclick="alert(rooms[0].row1+' '+rooms[0].col1+' '+rooms[0].row2+' '+rooms[0].col2)" > ROOMS ? </button>
<button onclick="alert(whichRoom(player.x,player.y))">quale stanza</button>
</body>
</html>