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Releases: scottjmoore/batman-archimedes

v0.0.10

25 Nov 19:58
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v0.0.10 Pre-release
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Testing the line drawing code for bat hook and winch.

v0.0.9

23 Nov 02:04
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v0.0.9 Pre-release
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Sprite collision tests

v0.0.8

16 Nov 10:04
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v0.0.8 Pre-release
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Bat bullets with tile collisions.

v0.0.7

15 Nov 00:53
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v0.0.7 Pre-release
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WIP Release:

Batman character now able to navigate map.

Keys:

Z - Scroll map left
X - Scroll map right
L - Scroll map down
P - Scroll map up

Cursors control batman character.

v0.0.6: Merge pull request #3 from scottjmoore/sprites

31 Oct 19:58
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Merge in sprite code

v0.0.5: Merge pull request #2 from scottjmoore/tiles

27 Oct 23:41
882caad
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Test the compiled sprite script.

v0.0.4: Merge pull request #1 from scottjmoore/optimize

24 Oct 22:28
8c90360
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Testing new draw_16x16_tile function. No per pixel clipping yet, just by tile.

v0.0.3

20 Oct 16:23
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v0.0.3 Pre-release
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Full Changelog: v0.0.2...v0.0.3

v0.0.2

19 Oct 15:47
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v0.0.2 Pre-release
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Set high score and score to 000000 in status bar image

v0.0.1

19 Oct 09:57
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v0.0.1 Pre-release
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Acorn Archimedes floppy disk image of release v0.0.1