fix: two fixes around native display output #42
Merged
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fix: ignore spurious zero-sized window buffers
winit+x11 usually supplies a single redraw event where the window’s backing buffer is still size zero. ignoring this case stops the event handler thread from panicking.
fix: use physical size for winit window
physical size is needed since our raw framebuffer work doesn’t care about logical pixels and associated DPI scaling. with logical size, the window is too large (or even too small) for the area that is actually used for the framebuffer.