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technically possible with pksav
struct pksav_gba_save *gen3_save; struct pksav_gba_pokemon_party *pkmn_party = &gen3_save->pokemon_storage.p_party; struct pksav_gba_pokemon *pkmn_1 = &pkmn_party->party[0];
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TODO:
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savaughn
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technically possible with pksav
The text was updated successfully, but these errors were encountered: