Add implementations for FG WP runtime spatial hash #339
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Add the implementations of
FGWorldPartitionRuntimeSpatialHash.cpp
andFWPSaveDataMigrationContext.cpp
, kindly provided by Archengius. These should allow custom levels that use World Partition. The level must use theFGWorldPartitionRuntimeSpatialHash
class (using the default class will result in a cast failure crash), but it was impossible to cook the level with the stubs we had in the project.Arch also provided
FWPSaveDataMigrationContext.cpp
as it gets used byFGWorldPartitionRuntimeSpatialHash.cpp
to generate WP migration data, needed to support WP migration for modded WP worlds.Should address #315