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Add stubs that were missed by the header implementer
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,10 @@ | ||
// This file has been automatically generated by the Unreal Header Implementation tool | ||
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#include "FGAttachmentPointComponent.h" | ||
#include "FGAttachmentPoint.h" | ||
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UFGAttachmentPointComponent::UFGAttachmentPointComponent() : Super() { | ||
this->mUsage = EAttachmentPointUsage::EAPU_Default; | ||
this->mType = nullptr; | ||
} | ||
struct FFGAttachmentPoint UFGAttachmentPointComponent::CreateAttachmentPoint(AActor* owner) const{ return FFGAttachmentPoint(); } |
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