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civselect

s0600204 edited this page Dec 24, 2015 · 6 revisions

civselect

This is an AOM-style civilisation selection dialog. The user can select, by clicking an emblem, a particular civ or group of civs, and see some basic information about it. Selecting a group of civs (ie the group of "European" civs) will cause one of the civs in the group to be selected at random upon returning to the Game Setup screen.

The dialog is implemented as a separate page, and thus can be used elsewhere in the game's UI should the necessity arise. Also, I felt (at least at the time - elexis is currently working on it) that the code for the gamesetup page was really too convoluted to mess with.

This branch started off as a rebase of my 0ad-civselection-mod. I moved it here to permit easier tracking of changes of core content.

Known Problems:

  • Some group emblems (particularly those for cultural groups) may not be appropriate.
  • Integration with the gamesetup screen is a little hacky.

Wishful Thinking:

  • It would be nice to be able to set an arbitrary group of civs in the gamesetup page from which one would be chosen upon game start. Essentially I'd like to delegate the selection of a civ from a user-chosen group that the civselect page currently does to the gamesetup page.

See also:

0AD - Local

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Current

3670_reqTooltips - trac

gatherer_count

rmgen_walls - trac / phab

scrollCleanup - phab

horiz_scroll - ...


Abandoned

civselect

cts - trac

maxSize - trac


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