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Thank you for making this available. I have a few questions and am not sure where else to ask them:
Dictionary<string, object> is definitely convenient during prototyping, but are there any memory or speed downsides to working with strings instead of, for instance, enums?
Is it possible for a precondition to use less_than or greater_than?
Is it possible for an effect to increment or decrement a value?
Have you tried this system in any projects?
The text was updated successfully, but these errors were encountered:
Thank you for making this available. I have a few questions and am not sure where else to ask them:
Dictionary<string, object>
is definitely convenient during prototyping, but are there any memory or speed downsides to working with strings instead of, for instance, enums?The text was updated successfully, but these errors were encountered: