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csrMatrix.go
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// Copyright (c) 2018 Ross Merrigan
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
package graphblas
import (
"context"
"log"
"reflect"
"github.com/rossmerr/graphblas/constraints"
)
func init() {
RegisterMatrix(reflect.TypeOf((*CSRMatrix[float64])(nil)).Elem())
}
// CSRMatrix compressed storage by rows (CSR)
type CSRMatrix[T constraints.Number] struct {
r int // number of rows in the sparse matrix
c int // number of columns in the sparse matrix
values []T
cols []int
rowStart []int
}
// NewCSRMatrix returns a CSRMatrix
func NewCSRMatrix[T constraints.Number](r, c int) *CSRMatrix[T] {
return newCSRMatrix[T](r, c, 0)
}
// NewCSRMatrixFromArray returns a CSRMatrix
func NewCSRMatrixFromArray[T constraints.Number](data [][]T) *CSRMatrix[T] {
r := len(data)
c := len(data[0])
s := newCSRMatrix[T](r, c, 0)
for i := 0; i < r; i++ {
for k := 0; k < c; k++ {
s.Set(i, k, data[i][k])
}
}
return s
}
func newCSRMatrix[T constraints.Number](r, c int, l int) *CSRMatrix[T] {
s := &CSRMatrix[T]{
r: r,
c: c,
values: make([]T, l),
cols: make([]int, l),
rowStart: make([]int, r+1),
}
return s
}
// Columns the number of columns of the matrix
func (s *CSRMatrix[T]) Columns() int {
return s.c
}
// Rows the number of rows of the matrix
func (s *CSRMatrix[T]) Rows() int {
return s.r
}
// Update does a At and Set on the matrix element at r-th, c-th
func (s *CSRMatrix[T]) Update(r, c int, f func(T) T) {
s.UpdateReturnPointer(r, c, f)
}
func (s *CSRMatrix[T]) UpdateReturnPointer(r, c int, f func(T) T) (pointer int, start int) {
if r < 0 || r >= s.r {
log.Panicf("Row '%+v' is invalid", r)
}
if c < 0 || c >= s.c {
log.Panicf("Column '%+v' is invalid", c)
}
pointerStart, pointerEnd := s.columnIndex(r, c)
if pointerStart < pointerEnd && s.cols[pointerStart] == c {
value := f(s.values[pointerStart])
if value == Default[T]() {
s.remove(pointerStart, r)
} else {
s.values[pointerStart] = value
}
return pointerStart, 0
} else {
row := s.insert(pointerStart, r, c, f(Default[T]()))
return pointerStart, row
}
}
// At returns the value of a matrix element at r-th, c-th
func (s *CSRMatrix[T]) At(r, c int) (value T) {
s.Update(r, c, func(v T) T {
value = v
return v
})
return
}
// Set sets the value at r-th, c-th of the matrix
func (s *CSRMatrix[T]) Set(r, c int, value T) {
s.Update(r, c, func(v T) T {
return value
})
}
func (s *CSRMatrix[T]) SetReturnPointer(r, c int, value T) (pointer int, start int) {
return s.UpdateReturnPointer(r, c, func(v T) T {
return value
})
}
// ColumnsAt return the columns at c-th
func (s *CSRMatrix[T]) ColumnsAt(c int) VectorLogial[T] {
if c < 0 || c >= s.c {
log.Panicf("Column '%+v' is invalid", c)
}
columns := NewSparseVector[T](s.r)
for r := range s.rowStart[:s.r] {
pointerStart, pointerEnd := s.columnIndex(r, c)
if pointerStart < pointerEnd && s.cols[pointerStart] == c {
columns.SetVec(r, s.values[pointerStart])
}
}
return columns
}
// RowsAt return the rows at r-th
func (s *CSRMatrix[T]) RowsAt(r int) VectorLogial[T] {
if r < 0 || r >= s.r {
log.Panicf("Row '%+v' is invalid", r)
}
rows := NewSparseVector[T](s.c)
start := s.rowStart[r]
end := s.rowStart[r+1]
for i := start; i < end; i++ {
rows.SetVec(s.cols[i], s.values[i])
}
return rows
}
// RowsAtToArray return the rows at r-th
func (s *CSRMatrix[T]) RowsAtToArray(r int) []T {
if r < 0 || r >= s.Rows() {
log.Panicf("Row '%+v' is invalid", r)
}
rows := make([]T, s.c)
start := s.rowStart[r]
end := s.rowStart[r+1]
for i := start; i < end; i++ {
rows[s.cols[i]] = s.values[i]
}
return rows
}
func (s *CSRMatrix[T]) insert(pointer, r, c int, value T) int {
if value == Default[T]() {
return 0
}
s.cols = append(s.cols[:pointer], append([]int{c}, s.cols[pointer:]...)...)
s.values = append(s.values[:pointer], append([]T{value}, s.values[pointer:]...)...)
for i := r + 1; i <= s.r; i++ {
s.rowStart[i]++
}
return s.r
}
func (s *CSRMatrix[T]) remove(pointer, r int) {
s.cols = append(s.cols[:pointer], s.cols[pointer+1:]...)
s.values = append(s.values[:pointer], s.values[pointer+1:]...)
for i := r + 1; i <= s.r; i++ {
s.rowStart[i]--
}
}
func (s *CSRMatrix[T]) columnIndex(r, c int) (int, int) {
start := s.rowStart[r]
end := s.rowStart[r+1]
if start-end == 0 {
return start, end
}
if c > s.cols[end-1] {
return end, end
}
for start < end {
p := (start + end) / 2
if s.cols[p] > c {
end = p
} else if s.cols[p] < c {
start = p + 1
} else {
return p, end
}
}
return start, end
}
// Copy copies the matrix
func (s *CSRMatrix[T]) CopyLogical() MatrixLogical[T] {
return s.Copy()
}
func (s *CSRMatrix[T]) Copy() Matrix[T] {
matrix := newCSRMatrix[T](s.r, s.c, len(s.values))
for i := range s.values {
matrix.values[i] = s.values[i]
matrix.cols[i] = s.cols[i]
}
for i := range s.rowStart {
matrix.rowStart[i] = s.rowStart[i]
}
return matrix
}
// Scalar multiplication of a matrix by alpha
func (s *CSRMatrix[T]) Scalar(alpha T) Matrix[T] {
return Scalar[T](context.Background(), s, alpha)
}
// Multiply multiplies a matrix by another matrix
func (s *CSRMatrix[T]) Multiply(m Matrix[T]) Matrix[T] {
matrix := newCSRMatrix[T](s.Rows(), m.Columns(), 0)
MatrixMatrixMultiply[T](context.Background(), s, m, nil, matrix)
return matrix
}
// Add addition of a matrix by another matrix
func (s *CSRMatrix[T]) Add(m Matrix[T]) Matrix[T] {
matrix := s.Copy()
Add[T](context.Background(), s, m, nil, matrix)
return matrix
}
// Subtract subtracts one matrix from another matrix
func (s *CSRMatrix[T]) Subtract(m Matrix[T]) Matrix[T] {
matrix := m.Copy()
Subtract[T](context.Background(), s, m, nil, matrix)
return matrix
}
// Negative the negative of a matrix
func (s *CSRMatrix[T]) Negative() MatrixLogical[T] {
matrix := s.Copy()
Negative[T](context.Background(), s, nil, matrix)
return matrix
}
// Transpose swaps the rows and columns
func (s *CSRMatrix[T]) Transpose() MatrixLogical[T] {
matrix := newCSRMatrix[T](s.c, s.r, 0)
Transpose[T](context.Background(), s, nil, matrix)
return matrix
}
// Equal the two matrices are equal
func (s *CSRMatrix[T]) Equal(m MatrixLogical[T]) bool {
return Equal[T](context.Background(), s, m)
}
// NotEqual the two matrices are not equal
func (s *CSRMatrix[T]) NotEqual(m MatrixLogical[T]) bool {
return NotEqual[T](context.Background(), s, m)
}
// Size of the matrix
func (s *CSRMatrix[T]) Size() int {
return s.Rows() * s.Columns()
}
// Values the number of non-zero elements in the matrix
func (s *CSRMatrix[T]) Values() int {
return len(s.values)
}
// Clear removes all elements from a matrix
func (s *CSRMatrix[T]) Clear() {
s.values = make([]T, 0)
s.cols = make([]int, 0)
s.rowStart = make([]int, s.r+1)
}
// Enumerate iterates through all non-zero elements, order is not guaranteed
func (s *CSRMatrix[T]) Enumerate() Enumerate[T] {
return s.iterator()
}
type cSRMatrixIterator[T constraints.Number] struct {
matrix *CSRMatrix[T]
size int
last int
c int
r int
cIndex int
index int
pointerStart int
pointerEnd int
}
func (s *CSRMatrix[T]) iterator() *cSRMatrixIterator[T] {
i := &cSRMatrixIterator[T]{
matrix: s,
size: len(s.values),
r: -1,
}
return i
}
func (s *cSRMatrixIterator[T]) next() {
for s.pointerStart == s.pointerEnd {
s.r++
s.pointerStart = s.matrix.rowStart[s.r]
s.pointerEnd = s.matrix.rowStart[s.r+1]
s.cIndex = s.matrix.cols[s.pointerStart]
}
for s.pointerStart < s.pointerEnd {
if s.matrix.cols[s.pointerStart] == s.cIndex {
s.index = s.pointerStart
s.pointerStart++
s.c = s.cIndex
s.cIndex++
s.last++
return
}
s.cIndex++
}
}
// HasNext checks the iterator has any more values
func (s *cSRMatrixIterator[T]) HasNext() bool {
if s.last >= s.size {
return false
}
return true
}
// Next moves the iterator and returns the row, column and value
func (s *cSRMatrixIterator[T]) Next() (int, int, T) {
s.next()
return s.r, s.c, s.matrix.values[s.index]
}
// Map replace each element with the result of applying a function to its value
func (s *CSRMatrix[T]) Map() Map[T] {
t := s.iterator()
i := &cSRMatrixMap[T]{t}
return i
}
type cSRMatrixMap[T constraints.Number] struct {
*cSRMatrixIterator[T]
}
// HasNext checks the iterator has any more values
func (s *cSRMatrixMap[T]) HasNext() bool {
return s.cSRMatrixIterator.HasNext()
}
// Map move the iterator and uses a higher order function to changes the elements current value
func (s *cSRMatrixMap[T]) Map(f func(int, int, T) T) {
s.next()
value := f(s.r, s.c, s.matrix.values[s.index])
if value != Default[T]() {
s.matrix.values[s.index] = value
} else {
s.matrix.remove(s.index, s.r)
}
}
// Element of the mask for each tuple that exists in the matrix for which the value of the tuple cast to Boolean is true
func (s *CSRMatrix[T]) Element(r, c int) (b bool) {
s.Update(r, c, func(v T) T {
b = v > Default[T]()
return v
})
return
}