Releases: rosemash/luape
2.0.1
2.0.0
Included new command line options, and improved warnings and error handling to detect when invalid or unintended things are done with the command. Debug info is now stripped by default for smaller bytecode, unless you pass /debug
.
-
/name=...
Set the Lua chunk name to an alphanumeric string (example:/name=happychunk
) -
/debug
- Include Lua debug information in the compiled chunk -
/hidden
- Generate a PE that doesn't have a console window or GUI
Full syntax: luape.exe <source OR file:source.lua> <output.exe> [option...]
1.3.0
The fuser and stub are now combined into a single program, luape.exe
, with the syntax luape.exe <source OR file:source.lua> <output.exe>
.
This version also adds a new global variable, _FILENAME
, which refers to the full executable path, and fixes a bug involving invoking using a relative path on Windows.
1.2.1
Now compiled with LuaSocket, providing scripts access to low-level socket bindings (socket.core
and mime.core
). A binary compiled without LuaSocket is available as an alternate download for compatibility with older versions of Windows.
(Hotfix for 1.2.0 which had issues running on Windows due to ASLR.)