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Especially annoying is that, until I finally resolve all #25, server restarts usually happen while the server is swapping a lot. So it actually takes it quite a while to shut all the way down. More likely to lose something.
Not too surprising, but yeah, that happens. As more people use Roost, this becomes less okay. Can we do something more clever?
I suppose we could actually serialize state to hack around that, but then they get reordered because of retransmits.
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