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SvgWriter.cs
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Threading.Tasks;
using System.IO;
using System.Reflection;
using System.Text;
using System.Xml;
namespace Labyrinthian.Svg
{
public sealed class SvgWriter : IDisposable
{
private readonly XmlWriter _writer;
private readonly HashSet<SvgElement> _definitions = new HashSet<SvgElement>();
private readonly static XmlWriterSettings s_defaultSettings = new XmlWriterSettings()
{
Async = true
};
public SvgWriter(XmlWriter writer)
{
if (!writer.Settings.Async)
{
throw new InvalidOperationException("Please, set XmlWriterSettings Async to true.");
}
_writer = writer;
}
public SvgWriter(Stream stream, XmlWriterSettings? xmlSettings = null) :
this(XmlWriter.Create(stream, xmlSettings ?? s_defaultSettings))
{ }
public SvgWriter(TextWriter tw, XmlWriterSettings? xmlSettings = null) :
this(XmlWriter.Create(tw, xmlSettings ?? s_defaultSettings))
{ }
private string? SvgPropertyToString(SvgPropertyAttribute property, object propertyValue)
{
string? result = null;
// string is also IEnumerable so we need to check this type before.
if (propertyValue is string s)
{
result = s;
}
// Here we're writing SVG-collections, e.g. 'points'
else if (propertyValue is IEnumerable enumerable)
{
StringBuilder stringBuilder = new StringBuilder();
foreach (var element in enumerable)
{
if (stringBuilder.Length > 0)
{
stringBuilder.Append(property.Separator);
}
stringBuilder.Append(Convert.ToString(element, CultureInfo.InvariantCulture));
}
if (stringBuilder.Length > 0)
{
result = stringBuilder.ToString();
}
}
// Write an SVG-option, e.g. 'stroke-linecap'
else if (propertyValue is Enum e)
{
return e.GetSvgOption();
}
// Write any other object(e.g. 'float')
else
{
result = Convert.ToString(propertyValue, CultureInfo.InvariantCulture);
}
if (result != null && propertyValue is INeedsDefinition needsDefinitionPropery &&
needsDefinitionPropery.Definition != null)
{
_definitions.Add(needsDefinitionPropery.Definition);
}
return result;
}
private async Task StartElementAsync(SvgElement element, string? ns)
{
var elementAttribute =
element.GetType().GetCustomAttribute<SvgElementAttribute>() ??
throw new InvalidOperationException($"Only svg-elements with {nameof(SvgElementAttribute)} are supported.");
await _writer.WriteStartElementAsync(null, elementAttribute.Name, ns);
var children = new List<SvgElement>();
// Attributes
foreach (var property in element.GetType().GetProperties())
{
var svgChildren = property.GetCustomAttribute<SvgChildrenAttribute>();
if (svgChildren != null)
{
var svgChildrenValue = property.GetValue(element);
if (svgChildrenValue is IEnumerable<SvgElement> enumerable)
{
children.AddRange(enumerable);
}
else if (svgChildrenValue is SvgElement child)
{
children.Add(child);
}
continue;
}
var svgProperty = property.GetCustomAttribute<SvgPropertyAttribute>();
if (svgProperty == null) continue;
var propertyValue = property.GetValue(element);
if (propertyValue == null) continue;
string? propertyValueStr = SvgPropertyToString(svgProperty, propertyValue);
if (propertyValueStr == null) continue;
if (svgProperty.Prefix != null)
{
await _writer.WriteAttributeStringAsync(svgProperty.Prefix, svgProperty.Name, null, propertyValueStr);
}
else
{
await _writer.WriteAttributeStringAsync(null, svgProperty.Name, null, propertyValueStr);
}
}
// Children
foreach (var child in children)
{
await StartElementAsync(child);
await EndElementAsync();
}
}
/// <summary>
/// Start root '<svg>' element and the xml document.
/// </summary>
public async Task StartRootAsync(SvgRoot root)
{
_writer.WriteStartDocument();
await StartElementAsync(root, root.Xmlns);
}
/// <summary>
/// End the root element and a document.
/// </summary>
public async Task EndRootAsync()
{
if (_definitions.Count > 0)
{
await _writer.WriteStartElementAsync(null, "defs", null);
foreach (var definition in _definitions)
{
await StartElementAsync(definition);
await EndElementAsync();
}
await _writer.WriteEndElementAsync();
}
await EndElementAsync(); // end <svg>
await _writer.WriteEndDocumentAsync();
}
/// <summary>
/// Start writing an SVG-element.
/// </summary>
/// <param name="element">Element which will be written.</param>
public async Task StartElementAsync(SvgElement element)
{
await StartElementAsync(element, null);
}
/// <summary>
/// End writing an SVG-element
/// </summary>
public async Task EndElementAsync()
{
await _writer.WriteEndElementAsync();
}
/// <summary>
/// Write an element with string value. Closed automatically.
/// Use this method if you want to add '<desc>' or '<style>'.
/// </summary>
/// <param name="element">Element's name.</param>
/// <param name="value">String value of the element(optional).</param>
/// <param name="prefix">Prefix of the element(optional).</param>
public async Task WriteStringElementAsync(string element, string? value = null, string? prefix = null)
{
await _writer.WriteStartElementAsync(prefix, element, null);
if (value != null) await _writer.WriteStringAsync(value);
await _writer.WriteEndElementAsync();
}
public void Dispose()
{
_writer.Dispose();
}
public void Close()
{
_writer.Close();
}
}
}