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Update webgpu/glsl permutation #defines to "true"
Build #845: Commit af2c5ca pushed by rive-engineering
January 10, 2025 05:36 19m 29s master
January 10, 2025 05:36 19m 29s
Delete the simple gradient texture transfer
Build #844: Commit d5845df pushed by rive-engineering
January 10, 2025 00:16 19m 30s master
January 10, 2025 00:16 19m 30s
January 7, 2025 16:50 19m 9s
add histogram arg to check golds to pass thru to diff.py
Build #842: Commit ef4e04b pushed by rive-engineering
January 3, 2025 19:26 17m 59s master
January 3, 2025 19:26 17m 59s
move advanced call after update
Build #841: Commit e146a4c pushed by rive-engineering
January 3, 2025 18:06 19m 50s master
January 3, 2025 18:06 19m 50s
Reset scroll constraint when state machine not running
Build #840: Commit 2b3192c pushed by rive-engineering
January 3, 2025 17:44 18m 56s master
January 3, 2025 17:44 18m 56s
chore: release v9.13.5
Build #839: Commit 360ccb2 pushed by rive-engineering
January 2, 2025 17:41 18m 45s master
January 2, 2025 17:41 18m 45s
Merge path_utils.hpp and eval_cubic.hpp into the core runtime
Build #838: Commit 167fdd9 pushed by rive-engineering
December 22, 2024 04:01 18m 20s master
December 22, 2024 04:01 18m 20s
Ensure child layouts mark dirty when flex direction changes
Build #837: Commit 38a2886 pushed by rive-engineering
December 21, 2024 01:32 18m 57s master
December 21, 2024 01:32 18m 57s
Fix straight lines being detected as cusps
Build #836: Commit 1875a06 pushed by rive-engineering
December 21, 2024 00:15 19m 52s master
December 21, 2024 00:15 19m 52s
Add FillRule::clockwise to the runtime
Build #835: Commit a129eb2 pushed by rive-engineering
December 20, 2024 23:48 18m 47s master
December 20, 2024 23:48 18m 47s
add bind once support
Build #834: Commit 263bf96 pushed by rive-engineering
December 20, 2024 19:01 18m 48s master
December 20, 2024 19:01 18m 48s
December 20, 2024 02:57 19m 16s
editor: minor text fixes
Build #832: Commit 0974b2f pushed by rive-engineering
December 20, 2024 02:33 19m 19s master
December 20, 2024 02:33 19m 19s
Replace Swiftshader with Nvidia gpu runner
Build #831: Commit 0345ea1 pushed by rive-engineering
December 19, 2024 17:22 18m 58s master
December 19, 2024 17:22 18m 58s
improve error reporting if exe in deploy script does not exist
Build #830: Commit ac43fde pushed by rive-engineering
December 18, 2024 21:53 18m 46s master
December 18, 2024 21:53 18m 46s
Set supportsRasterOrdering in the webgpu backend
Build #829: Commit e2e4972 pushed by rive-engineering
December 18, 2024 21:16 18m 54s master
December 18, 2024 21:16 18m 54s
editor: allow hit testing over text and text runs
Build #828: Commit 6a05f9b pushed by rive-engineering
December 18, 2024 15:10 19m 50s master
December 18, 2024 15:10 19m 50s
rename property to avoid conflict with code generation
Build #827: Commit 047b60a pushed by rive-engineering
December 18, 2024 02:08 3m 6s master
December 18, 2024 02:08 3m 6s
chore: release v9.13.4
Build #826: Commit cdc0f23 pushed by rive-engineering
December 17, 2024 18:47 23m 11s master
December 17, 2024 18:47 23m 11s
do not exclude proxies from drawables list
Build #825: Commit 5b7659f pushed by rive-engineering
December 17, 2024 04:28 18m 30s master
December 17, 2024 04:28 18m 30s
Scripting begins!
Build #824: Commit c9aec30 pushed by rive-engineering
December 16, 2024 16:56 18m 52s master
December 16, 2024 16:56 18m 52s
GL MSAA tweaks
Build #823: Commit 2cf776b pushed by rive-engineering
December 14, 2024 03:06 19m 32s master
December 14, 2024 03:06 19m 32s
More android tuning for PowerVR
Build #822: Commit 2828f63 pushed by rive-engineering
December 14, 2024 01:53 20m 2s master
December 14, 2024 01:53 20m 2s
chore: release v9.13.3
Build #821: Commit 1e0dbd1 pushed by rive-engineering
December 13, 2024 22:58 19m 7s master
December 13, 2024 22:58 19m 7s