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Original file line number | Diff line number | Diff line change |
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@@ -1,29 +1,9 @@ | ||
const math = @import("zlm/zlm.zig"); | ||
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pub const Game = struct { | ||
// pub usingnamespace @import("sound.zig"); | ||
pub usingnamespace @import("renderer.zig"); | ||
// pub usingnamespace @import("lerp.zig"); | ||
// pub usingnamespace @import("dialog.zig"); | ||
pub usingnamespace @import("assets.zig"); | ||
// pub usingnamespace @import("level.zig"); | ||
// pub usingnamespace @import("entities.zig"); | ||
// pub usingnamespace @import("animationcontroller.zig"); | ||
// pub usingnamespace @import("sprites.zig"); | ||
// pub usingnamespace @import("body.zig"); | ||
// pub usingnamespace @import("rock.zig"); | ||
// pub usingnamespace @import("basket.zig"); | ||
// pub usingnamespace @import("floater.zig"); | ||
// pub usingnamespace @import("egg.zig"); | ||
// pub usingnamespace @import("collision.zig"); | ||
// pub usingnamespace @import("world.zig"); | ||
// pub usingnamespace @import("player.zig"); | ||
// pub usingnamespace @import("polygon.zig"); | ||
// pub const keystate = @import("keystate.zig"); | ||
// pub const Key = @import("keystate.zig").Key; | ||
pub const Rect = @import("rect.zig").Rect; | ||
pub const vec2 = math.vec2; | ||
pub const Vec2 = math.Vec2; | ||
// pub const millis = @import("time.zig").millis; | ||
// pub const initTime = @import("time.zig").initTime; | ||
}; |
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