From 47f5441bc877f8e8d95dde7c6cb2f071b8835e66 Mon Sep 17 00:00:00 2001 From: rheirman Date: Mon, 2 Aug 2021 11:53:05 +0200 Subject: [PATCH] version + update new --- About/Version.xml | 5 +---- News/UpdateFeatures.xml | 32 ++++++++++++++++++++++++++++++++ 2 files changed, 33 insertions(+), 4 deletions(-) diff --git a/About/Version.xml b/About/Version.xml index 6eb902e..5c77f26 100644 --- a/About/Version.xml +++ b/About/Version.xml @@ -4,8 +4,5 @@ but no minimum version will be required --> - 3.0.0 - - 6.0.0 + 4.0.0 \ No newline at end of file diff --git a/News/UpdateFeatures.xml b/News/UpdateFeatures.xml index 83451de..2383183 100644 --- a/News/UpdateFeatures.xml +++ b/News/UpdateFeatures.xml @@ -58,6 +58,38 @@ Thanks go to the testers of this update as well: - Diego75547 - Poj +Cheers, +Roolo + + + + GiddyUpCore_4_0_0 + 4.0.0 + +Giddy-up up, and all its sub mods have been updated to be compatible with Rimworld 1.3. +First I want to thank Ogliss for being of great help during the update process. + +This update comes with the following changes: +- 1.3 compatibility (of course :)) +- Compatibility with the new pen mechanic. +- Fixed issue of not loading the mounted state properly when reloading the game +- Giddy-up Ride and Roll: Improved auto mount mechani. Decision whether the auto-mount or not should be better now. +- Giddy-up Caravan: Changed how caravan speed is modified. The vanilla mechanic is used instead. You can still configure which animals +are ridden by which pawns, so they ride them when leaving/arriving. But this is not mandatory. +- Giddy-up Caravan: Changed what animals can be ridden in vanilla so that it matches what you configured in Giddy-up. + + +<color=orange><b>Known issue</b></color>: Ride and roll can cause animals roaming the map sometimes. I tried limiting this, but some occurences of it are hard to fix. +For instance, if an animal is sleep deprived, it will go to sleep. Giddy-up doesn't allow pawns to mount sleep-deprived animals, so the animal will be left where it is. +Fixing all of these issues requires more time than I have right now, and I didn't want to stall the update any longer. If you come across an issue like this, and feel like there's an easy solution, please report it. + +As you might know I'm not really active as modder anymore, but I do intend to keep all my mods alive. The reason I'm no longer active is because I'm working on my own game: <color=orange><b>Cursed Crew</b></color>. If you like my work, be sure to check it out! You can find a link to Cursed Crew the mod page of every mod I created. + +Enjoy the update! + +Cheers, +Roolo + Cheers, Roolo