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start.sh

./start.sh {type} {team_name}
# or
./start.sh {team_name}

types: best, greedy, random, hand, your

Your client

change YourClient.py in get_action function
function should return one of l, r, u, d directions
run your code with ./start.sh your (my_team)
your is type of the team (default is best)
my_team is team name that is optional

other clients

random

random client (type=random) moves randomly

greedy

greedy client (type=greedy) moves towards target point without considering walls

best

best client (type=best) moves towards target with considering walls