The goal of this project was to create a network game where Artificial Intelligence play.
Several teams confront on a tiled map containing resources.
The winning team is the one with 6 players who reached maximum elevation.
make
./zappy_server -p port -x width -y height -n name1 name2 ... -c clientsNb -f freq
port is the port number
width is the width of the world
height is the height of the world
nameX is the name of the team X
clientsNb is the number of authorized clients per team
freq is the reciprocal of time unit forexecution of actions
./zappy_ai -p port -n name -h machine
machine is the name of the machine; localhost by default
name is the name of the team
port is the port number
{
"nom":"Gastaldi",
"prenom":"Rémi",
"email":"remi.gastaldi@epitech.eu",
"linkedin": "https://www.linkedin.com/in/rémi-gastaldi/"
}
{
"nom":"Hubert",
"prenom":"Léo",
"email":"leo.hubert@epitech.eu",
"linkedin": "https://www.linkedin.com/in/leohubert"
}
{
"nom":"Sellet",
"prenom":"Flavien",
"email":"flavien.sellet@epitech.eu",
"linkedin": "https://www.linkedin.com/in/flavien-sellet-32254b10a/"
}
{
"nom":"Prost",
"prenom":"Matthias",
"email":"matthias.prost@epitech.eu",
"linkedin": "https://www.linkedin.com/in/matthias-prost/"
}
{
"nom":"Puccio",
"prenom":"Cyril",
"email":"cyril.puccio@epitech.eu",
"linkedin": "https://www.linkedin.com/in/cyrilpuccio/"
}
{
"nom":"Augusto",
"prenom":"Thomas",
"email":"thomas.augusto@epitech.eu",
"linkedin": "https://www.linkedin.com/in/thomas-augusto-8199b710a/"
}