diff --git a/regamedll/dlls/weapons.cpp b/regamedll/dlls/weapons.cpp index ae293ca7d..b98749cb6 100644 --- a/regamedll/dlls/weapons.cpp +++ b/regamedll/dlls/weapons.cpp @@ -626,9 +626,9 @@ void CBasePlayerItem::DefaultTouch(CBaseEntity *pOther) && m_iId != WEAPON_DEAGLE && m_iId != WEAPON_KNIFE #else - IsSecondaryWeapon(m_iId) - ) + !IsSecondaryWeapon(m_iId) #endif + ) { return; }