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inregzo2/OSCmooth (press backspace or delete to remove)

Hi, for some reason unbeknownst to me a few of my parameters, namely only those in the additive layer, osc tries to write directly to, instead of the usual /name/v2/parameter for face tracking for the ...
  • KnifeOfDunwall
  • Opened 
    on Sep 15, 2024
  • #28

If IsLocal is already used as a boolean in the controller, OSCmooth should not add it as an additional float parameter as the duplicate parameter breaks the controller. If the type must be a float, and ...
  • SenkyDragon
  • 3
  • Opened 
    on Feb 2, 2024
  • #26

Hi, I just upgraded my project to the latest Unity 2022 and OSC Smooth seems to have stopped working. The proxied parameter still receives the changes but the smoothing doesn t work anymore Is there any ...
  • jojos38
  • 1
  • Opened 
    on Dec 17, 2023
  • #24

For some organisation reason, I like to have my parameters organised in a hierarchy using / in their name, as it is allowed by Unity VRChat. However when I want to apply the smoothing to a parameter like ...
  • Thelvaen
  • 1
  • Opened 
    on May 17, 2023
  • #21

Currently the blendtrees only exist within the animator, it would be nice if they were generated as dedicated assets. It d make it possible for users to merge this into pre-existing direct blendtree setups. ...
  • ZenithVal
  • 2
  • Opened 
    on Feb 28, 2023
  • #17

Hey! When I open the OSCmooth panel under tools and select FX in the drop down, it doesn t pull it up to select the parameters and everything. It just sees it blank. Same with Action Layer. It will only ...
  • metroidmen
  • 5
  • Opened 
    on Jan 8, 2023
  • #15

hey, doin some cool stuff here. would be great if you added a license so we can use/contribute to this.
  • EIA485
  • 2
  • Opened 
    on Sep 23, 2022
  • #11

  • regzo2
  • Opened 
    on Aug 13, 2022
  • #10

Animations will reference existing animations and override them, potentially overriding them to different values in existing animation layers. This will skirt around the issue by giving each layer their ...
bug
oversight
  • regzo2
  • 1
  • Opened 
    on Aug 11, 2022
  • #9
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