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Unable to build with built-in pipeline, it requires URP #12

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nothke opened this issue Jun 14, 2020 · 1 comment
Open

Unable to build with built-in pipeline, it requires URP #12

nothke opened this issue Jun 14, 2020 · 1 comment

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@nothke
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nothke commented Jun 14, 2020

The gui works fine in Editor with built-in pipeline, but when attempting to build, the shader seems to be looking for URP. I get these error messages:

Shader error in 'DearImGui/Mesh': failed to open source file: 'Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl' at /Projects/UNITY/PACKAGES/dear-imgui-unity-original/Resources/Shaders/PassesUniversal.hlsl(4) (on d3d11)

Shader error in 'DearImGui/Procedural': failed to open source file: 'Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl' at /Projects/UNITY/PACKAGES/dear-imgui-unity-original/Resources/Shaders/PassesUniversal.hlsl(4) (on d3d11)

Error building Player: 2 errors
@nothke
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nothke commented Jun 14, 2020

Ok, it builds fine in "procedural" mode, but not in "mesh" mode.

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