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Since 4c9282b, ExportFontAsCode function also uses isGpuReady flag, which is not available publicly.
When using exported font (by #includeing it and calling LoadFont_XXX()), you can't even compile the file that's using the #included font.
As a workaround you can add const bool isGpuReady = true; before the #include.
@hatkidchan Good catch! Actually that function shouldn't be checking if isGpuReady... That mechanism was a bad idea, I need to review it in some other way.
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Issue description
Since 4c9282b,
ExportFontAsCode
function also usesisGpuReady
flag, which is not available publicly.When using exported font (by
#include
ing it and callingLoadFont_XXX()
), you can't even compile the file that's using the#include
d font.As a workaround you can add
const bool isGpuReady = true;
before the#include
.Environment
N/A
Issue Screenshot
N/A
Code Example
And observe
font.h
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