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Update README.md
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ravi688 authored Mar 13, 2024
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Expand Up @@ -22,8 +22,9 @@ There are only C and C++ interface headers for now. <br>
### Requirements for building

1. **[Msys2](https://www.msys2.org/)**
2. **Vulkan SDK**

2. **GCC 11.2.0** (tested on this, but might also work with previous versions), you can check if it is already installed in your machine by running <br>
3. **GCC 11.2.0** (tested on this, but might also work with previous versions), you can check if it is already installed in your machine by running <br>

```
gcc --version
Expand All @@ -41,7 +42,7 @@ There are only C and C++ interface headers for now. <br>
pacman -S gcc
```

3. **GNU Make 4.3**, you can check if it is already installed, though it already comes with mingw64 binutils package, by running
4. **GNU Make 4.3**, you can check if it is already installed, though it already comes with mingw64 binutils package, by running

```
make --version
Expand All @@ -53,7 +54,7 @@ There are only C and C++ interface headers for now. <br>
pacman -S make
```

4. **Git version 2.35.1**, git must be installed in your machine, you can check if it is already installed by running <br>
5. **Git version 2.35.1**, git must be installed in your machine, you can check if it is already installed by running <br>

```
git --version
Expand All @@ -65,7 +66,7 @@ There are only C and C++ interface headers for now. <br>
pacman -S git
```

5. **glslc**, glslc can be installed as follows, run the following in MSYS2 MinGW shell <br>
6. **glslc**, glslc can be installed as follows, run the following in MSYS2 MinGW shell <br>

```
pacman -S mingw-w64-x86_64-shaderc
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3. Text Mesh batching

### Bitmap Text Rendering
1. Glyph Bitmap Atlas to avoid glyph bitmap duplication
2. Text Layout Callback to customize the placement of glyphs.

### Materials

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