Only render frame when any Renderable is dirty; this reduces GPU usage #337
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name: MSYS2 | |
on: | |
workflow_dispatch: | |
push: | |
branches: [ main ] | |
pull_request: | |
branches: [ main ] | |
jobs: | |
msys2-ucrt64: | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- uses: actions/checkout@v3 | |
- uses: msys2/setup-msys2@v2 | |
with: | |
msystem: MINGW64 | |
update: true | |
install: git mingw-w64-x86_64-gcc make mingw-w64-x86_64-shaderc | |
- name: CI-Build | |
run: | | |
echo 'Running in MSYS2!' | |
./ci-build.sh |